Showing results for "The Game" in Programming
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The Art of Game Design (3rd Edition)
- A Book of Lenses
- By: Jesse Schell
- Narrated by: Ray Greenley
- Length: 22 hrs and 45 mins
- Unabridged
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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also work in top-quality video games.
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The Art of Game Design (3rd Edition)
- A Book of Lenses
- Narrated by: Ray Greenley
- Length: 22 hrs and 45 mins
- Release date: 28-07-26
- Language: English
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£28.33 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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The Game Product Management Handbook
- LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
- By: Serhii Komar
- Narrated by: Bryce M. Carter
- Length: 6 hrs and 32 mins
- Unabridged
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Overall5
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Performance5
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Game development isn't just about ideas and creativity. It's about survival. It's about turning your vision into a product that retains, monetizes, and scales—without burning out your team or going broke. The Game Product Management Handbook gives you the real-world systems, mental models, and growth frameworks used inside studios that ship and scale. No fluff. No theory. Just tactics forged through 16 years of painful pivots, missed payrolls, and unexpected wins.
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The Game Product Management Handbook
- By Ashley on 17-06-26
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The Game Product Management Handbook
- LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
- Narrated by: Bryce M. Carter
- Length: 6 hrs and 32 mins
- Release date: 09-06-26
- Language: English
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£13.10 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Overall305
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Performance263
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Story263
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Great audiobook bad sound quality
- By Tuomas on 01-06-21
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Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 18-05-21
- Language: English
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£12.92 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Overall17
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Performance15
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Story15
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Best book I’ve read so far on game design
- By Lolli on 13-07-25
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 17-12-21
- Language: English
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£9.47 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Hey! Listen!
- A journey through the golden era of video games
- By: Steve McNeil, Dara Ó Briain - introduction
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Unabridged
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Overall243
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Performance223
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Story221
For fans of Daniel Hardcastle's Fuck Yeah!, Videogames and Retro Tech by peter leigh. Equal parts hilarious and informative, Hey! Listen! should be in every gamer's library. - Lucy James, (Gamespot) An informative, accessible romp through the early years of the games industry. All hail Il pirata...
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Excruciating prose
- By Kenny Park on 10-03-20
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Hey! Listen!
- A journey through the golden era of video games
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Release date: 18-04-19
- Language: English
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£15.79 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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Overall27
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Performance26
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Story26
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Clearly Right For Most, But Not Right For Me
- By Kayaks and Llamas on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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£11.18 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Overall48
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Performance48
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Story48
Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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Your essential guide!
- By Rush Hemphill on 09-09-24
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Release date: 08-11-22
- Language: English
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£9.58 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Scholar’s Codex
- Academia Explores the Games of From Software
- By: Dom Ford
- Narrated by: Jay Britton
- Length: 8 hrs and 25 mins
- Unabridged
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In Scholar’s Codex, academics from around the world have come together to explore the themes, lore and ruined majesty of classics like Bloodborne, Dark Souls and Elden Ring. These are games that are defined by their depth and mystery. The result is a book that’s engaging and accessible to readers outside of academia, while travelling straight to the heart of the richest imaginative territory in all of video games. Scholar’s Codex asks questions like: What does it mean to be human in Dark Souls? How do games like Demon’s Souls explore and ultimately subvert failure?
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Scholar’s Codex
- Academia Explores the Games of From Software
- Narrated by: Jay Britton
- Length: 8 hrs and 25 mins
- Release date: 18-05-26
- Language: English
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£18.29 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Demystifying Creativity
- On Originality in Game Development
- By: Fawzi Mesmar
- Narrated by: Alexander Kim
- Length: 6 hrs and 13 mins
- Unabridged
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This book is a study of the psychology, neuroscience, and philosophy of creativity, originality, and inspiration viewed from the lens of a seasoned game developer. It introduces the concept of creative sobriety—a practice that advocates better understanding our own sources of inspiration so...
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Demystifying Creativity
- On Originality in Game Development
- Narrated by: Alexander Kim
- Length: 6 hrs and 13 mins
- Release date: 02-06-26
- Language: English
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£14.73 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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How Video Games Made the Metaverse
- From Pixels to Portals
- By: Kelly Vero
- Narrated by: Gabrielle Baker
- Length: 9 hrs and 15 mins
- Unabridged
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This book offers an unflinching look at the creative and structural challenges of storytelling in interactive media. Drawing on over 30 years of industry experience, Kelly Vero explores the rich interplay between narrative, design and technology, making the case for why story is foundational to...
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How Video Games Made the Metaverse
- From Pixels to Portals
- Narrated by: Gabrielle Baker
- Length: 9 hrs and 15 mins
- Release date: 07-04-26
- Language: English
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£14.61 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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Overall5
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Performance4
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Good points
- By Kevin on 29-04-25
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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£8.57 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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50 Things to Know About Game Development
- From Idea to Reality
- By: George Ion, Greater Than a Tourist
- Narrated by: Ken Clark Smooth Voiceovers
- Length: 53 mins
- Unabridged
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Overall3
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Performance3
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Are you curious about game development and interested in bringing your idea to a finished product? Are you an indie game developer that wants to find more about how to achieve success with his games? Are you an expert with successful projects that wants to maybe find out new things that he does not about the game development industry? If you answered yes to any of these questions then this book is for you.
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Nothing of interest
- By Lukasz Podgorski on 21-12-20
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50 Things to Know About Game Development
- From Idea to Reality
- Narrated by: Ken Clark Smooth Voiceovers
- Length: 53 mins
- Release date: 16-08-19
- Language: English
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£4.90 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- By: Serhii Komar
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Unabridged
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Overall26
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Performance20
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Story20
READY TO BUILD, SCALE, AND MONETIZE A GAMING STUDIO THAT STANDS THE TEST OF TIME? Ever dreamed of turning your love for games into a profitable venture but aren’t sure how? Want to learn data-driven strategies and lean development processes from someone who’s been in the trenches—risking it all, pivoting under pressure, and eventually thriving in the hyper-competitive gaming market? If your answer is YES, then From Indie Studio to Gaming Empire is your roadmap to success. Mobile gaming is a billion-dollar industry with infinite opportunities—but it’s not just about coding.
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The Kind of Thing I’ll Revisit Quarterly
- By Betzy Rodriguez on 06-05-25
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From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Release date: 17-03-25
- Language: English
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£11.05 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- By: A.E. Colonna
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Unabridged
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Overall45
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Performance45
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Story45
Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. But the real question is, can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
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Create your first game!
- By Fox on 08-09-23
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Release date: 18-08-23
- Language: English
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£10.85 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- By: A.E. Colonna
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Unabridged
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Overall29
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Performance29
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Story29
Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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From Noob to Game Developer—This Book Launched Me
- By Kris & Danelle Land on 27-10-25
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Release date: 14-02-24
- Language: English
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£13.37 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more
- By: Gary Plowman
- Narrated by: Jas Walker
- Length: 4 hrs and 30 mins
- Unabridged
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Overall13
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Performance13
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Story13
It is November 1983 and young Billy Twist and his friends are about to discover the exciting new world of microcomputers. Billy and his friends start on their journey but run into some obstacles as they try to setup a computer gaming club. Take a trip into the 80s world of micros, 80s pop culture, and classic video games in a story for 8-bit micro fans and geeks. Billy is a typical kid growing up in the 80s - the age of the microcomputer. An age of wonder for teens and adults alike. A nostalgic story of ZX Spectrums, Commodore 64, Amstrad and Ataris.
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Like it’s being read to a 5 year old
- By Craig Rich on 25-05-19
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The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more
- Narrated by: Jas Walker
- Length: 4 hrs and 30 mins
- Release date: 30-04-19
- Language: English
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£10.62 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Complete Guide to Videogame Performance Directing
- Place, Time, Action
- By: Tom Keegan
- Narrated by: Tom Keegan
- Length: 6 hrs and 43 mins
- Unabridged
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This book teaches the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. Starting from a clear and comprehensive introduction to the nuts and bolts of directing on the motion capture floor and in the voiceover booth, the book dives deeper with concrete examples from the author’s 25-year career directing seminal games from the early years to today’s blockbusters.
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The Complete Guide to Videogame Performance Directing
- Place, Time, Action
- Narrated by: Tom Keegan
- Length: 6 hrs and 43 mins
- Release date: 29-12-25
- Language: English
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£13.34 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- By: Patrick Felicia
- Narrated by: Logan Phillipi
- Length: 10 hrs and 56 mins
- Unabridged
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes nine chapters that painlessly teach you the necessary skills to master C# with Unity and to create both 2D and 3D interactive games.
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Narrated by: Logan Phillipi
- Length: 10 hrs and 56 mins
- Release date: 01-11-24
- Language: English
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£15.06 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Minecraft
- The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything
- By: Linus Larsson, Daniel Goldberg, Jennifer Hawkins - translator
- Narrated by: Jonathan Davis
- Length: 5 hrs and 7 mins
- Unabridged
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Overall32
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Performance28
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Story28
Three years ago, 32-year-old Markus "Notch" Persson of Stockholm was an unknown and bored computer programmer. Today, he is a multi-millionaire international icon. Minecraft, the "virtual Lego" game Markus crafted in his free time, has become one of the most talked about activities since Tetris. Talked about by tens of millions of people, in fact.It is the story of unlikely success, fast money, and the power of digital technology to rattle an empire. And it is about creation, exclusion, and the feeling of not fitting in.
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boring
- By morgan on 08-01-16
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Minecraft
- The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything
- Narrated by: Jonathan Davis
- Length: 5 hrs and 7 mins
- Release date: 25-02-14
- Language: English
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£11.50 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Overall1
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Performance1
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 08-07-21
- Language: English
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£12.44 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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