Showing results for "The Game" in Computers & Technology
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Life Lessons from Game Theory
- The Art of Thinking Strategically in a Complex World 'Wooldridge is like the teacher you wish you'd had' GUARDIAN
- By: Michael Wooldridge
- Narrated by: Michael Wooldridge
- Length: 7 hrs and 37 mins
- Unabridged
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Overall2
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Performance2
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Story2
'Wooldridge is like the teacher you wish you'd had' GUARDIAN 'This book is simply brilliant . . . I learned so much' SIR DAVID SPIEGELHALTER, UNIVERSITY OF CAMBRIDGE 'Fresh, clever and playful' MATT RIDLEY, AUTHOR OF THE ORIGINS OF VIRTUE 'Michael explains the complex, strategic structures of...
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Life Lessons from Game Theory
- The Art of Thinking Strategically in a Complex World 'Wooldridge is like the teacher you wish you'd had' GUARDIAN
- Narrated by: Michael Wooldridge
- Length: 7 hrs and 37 mins
- Release date: 21-05-26
- Language: English
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£17.94 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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This Is Not a Game with Marc Fennell
- By: Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Unabridged
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Overall28
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Performance28
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Story28
This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat. Marc Fennell will dive deep into a previously unexplored world of tech hippies, eccentric web subcultures and simmering paranoia, uncovering how this tongue-in-cheek artistic experiment backfired on its creator and went on to influence much of what’s wrong with the internet today.
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Great story
- By Sue on 21-05-24
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This Is Not a Game with Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Release date: 06-05-24
- Language: English
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£10.62 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Art of Game Design (3rd Edition)
- A Book of Lenses
- By: Jesse Schell
- Narrated by: Ray Greenley
- Length: 22 hrs and 45 mins
- Unabridged
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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also work in top-quality video games.
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The Art of Game Design (3rd Edition)
- A Book of Lenses
- Narrated by: Ray Greenley
- Length: 22 hrs and 45 mins
- Release date: 28-07-26
- Language: English
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£28.33 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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The Game Product Management Handbook
- LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
- By: Serhii Komar
- Narrated by: Bryce M. Carter
- Length: 6 hrs and 32 mins
- Unabridged
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Overall5
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Performance5
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Story5
Game development isn't just about ideas and creativity. It's about survival. It's about turning your vision into a product that retains, monetizes, and scales—without burning out your team or going broke. The Game Product Management Handbook gives you the real-world systems, mental models, and growth frameworks used inside studios that ship and scale. No fluff. No theory. Just tactics forged through 16 years of painful pivots, missed payrolls, and unexpected wins.
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The Game Product Management Handbook
- By Ashley on 17-06-26
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The Game Product Management Handbook
- LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
- Narrated by: Bryce M. Carter
- Length: 6 hrs and 32 mins
- Release date: 09-06-26
- Language: English
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£13.10 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Overall305
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Performance263
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Story263
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Great audiobook bad sound quality
- By Tuomas on 01-06-21
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Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 18-05-21
- Language: English
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£12.92 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Overall17
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Performance15
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Story15
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Best book I’ve read so far on game design
- By Lolli on 13-07-25
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 17-12-21
- Language: English
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£9.47 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Hey! Listen!
- A journey through the golden era of video games
- By: Steve McNeil, Dara Ó Briain - introduction
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Unabridged
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Overall243
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Performance223
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Story221
For fans of Daniel Hardcastle's Fuck Yeah!, Videogames and Retro Tech by peter leigh. Equal parts hilarious and informative, Hey! Listen! should be in every gamer's library. - Lucy James, (Gamespot) An informative, accessible romp through the early years of the games industry. All hail Il pirata...
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Excruciating prose
- By Kenny Park on 10-03-20
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Hey! Listen!
- A journey through the golden era of video games
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Release date: 18-04-19
- Language: English
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£15.79 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- By: Tore C. Olsson
- Narrated by: Roger Clark
- Length: 10 hrs and 28 mins
- Unabridged
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Overall94
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Performance89
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Story89
"A must-listen for fans of the beloved game."—Den of Geek This program is read by Roger Clark, the iconic and award-winning full performance-capture actor of Red Dead Redemption 2's Arthur Morgan, who returns to the wildly dramatic and gritty world of the American frontier in this audiobook...
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Mind-blowing.
- By Anonymous on 08-08-24
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Narrated by: Roger Clark
- Length: 10 hrs and 28 mins
- Release date: 06-08-24
- Language: English
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£14.37 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game
- By: Rizwan Virk
- Narrated by: Ray Greenley, Rizwan Virk
- Length: 12 hrs and 41 mins
- Unabridged
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Overall6
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Performance6
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Story6
The definitive exploration of one of the most daring and consequential theories of our time, completely revised and updated to reflect the rapid advances in artificial intelligence and virtual reality Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and...
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The theory of everything.
- By Freneticmonk on 13-06-26
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The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game
- Narrated by: Ray Greenley, Rizwan Virk
- Length: 12 hrs and 41 mins
- Release date: 22-07-25
- Language: English
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£14.69 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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Overall27
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Performance26
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Story26
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Clearly Right For Most, But Not Right For Me
- By Kayaks and Llamas on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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£11.18 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Overall48
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Performance48
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Story48
Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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Your essential guide!
- By Rush Hemphill on 09-09-24
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Release date: 08-11-22
- Language: English
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£9.58 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Scholar’s Codex
- Academia Explores the Games of From Software
- By: Dom Ford
- Narrated by: Jay Britton
- Length: 8 hrs and 25 mins
- Unabridged
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In Scholar’s Codex, academics from around the world have come together to explore the themes, lore and ruined majesty of classics like Bloodborne, Dark Souls and Elden Ring. These are games that are defined by their depth and mystery. The result is a book that’s engaging and accessible to readers outside of academia, while travelling straight to the heart of the richest imaginative territory in all of video games. Scholar’s Codex asks questions like: What does it mean to be human in Dark Souls? How do games like Demon’s Souls explore and ultimately subvert failure?
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Scholar’s Codex
- Academia Explores the Games of From Software
- Narrated by: Jay Britton
- Length: 8 hrs and 25 mins
- Release date: 18-05-26
- Language: English
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£18.29 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Video Game Trivia Quiz for Adults
- From Retro Classics to Modern Hits-Only True Gamers Will Know the Answers, 2nd Edition
- By: Bob Sheldon
- Narrated by: Jacob L Johnston
- Length: 4 hrs and 8 mins
- Unabridged
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Overall0
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Think You're a Pro Gamer? Prove It is a fast-paced video game trivia guide packed with challenging questions designed to test even the most dedicated gamers. From retro classics to modern titles, every category is covered. Whether you play solo or compete with friends, this guide is the ultimate test of your gaming knowledge. See how you stack up, discover facts you never knew, and prove once and for all that you are a true gaming pro.
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Video Game Trivia Quiz for Adults
- From Retro Classics to Modern Hits-Only True Gamers Will Know the Answers, 2nd Edition
- Narrated by: Jacob L Johnston
- Length: 4 hrs and 8 mins
- Release date: 23-06-26
- Language: English
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Demystifying Creativity
- On Originality in Game Development
- By: Fawzi Mesmar
- Narrated by: Alexander Kim
- Length: 6 hrs and 13 mins
- Unabridged
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Overall0
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This book is a study of the psychology, neuroscience, and philosophy of creativity, originality, and inspiration viewed from the lens of a seasoned game developer. It introduces the concept of creative sobriety—a practice that advocates better understanding our own sources of inspiration so...
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Demystifying Creativity
- On Originality in Game Development
- Narrated by: Alexander Kim
- Length: 6 hrs and 13 mins
- Release date: 02-06-26
- Language: English
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£14.73 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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How Video Games Made the Metaverse
- From Pixels to Portals
- By: Kelly Vero
- Narrated by: Gabrielle Baker
- Length: 9 hrs and 15 mins
- Unabridged
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This book offers an unflinching look at the creative and structural challenges of storytelling in interactive media. Drawing on over 30 years of industry experience, Kelly Vero explores the rich interplay between narrative, design and technology, making the case for why story is foundational to...
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How Video Games Made the Metaverse
- From Pixels to Portals
- Narrated by: Gabrielle Baker
- Length: 9 hrs and 15 mins
- Release date: 07-04-26
- Language: English
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£14.61 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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Overall5
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Performance4
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Story4
How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Good points
- By Kevin on 29-04-25
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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£8.57 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- By: Pete Etchells
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Unabridged
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Overall96
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Performance84
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Story82
When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify "game addiction" as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games via scientific study....
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Outstanding book spoiled by the narrator
- By Catherine on 22-06-19
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Release date: 11-06-19
- Language: English
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50 Things to Know About Game Development
- From Idea to Reality
- By: George Ion, Greater Than a Tourist
- Narrated by: Ken Clark Smooth Voiceovers
- Length: 53 mins
- Unabridged
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Overall3
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Performance3
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Story3
Are you curious about game development and interested in bringing your idea to a finished product? Are you an indie game developer that wants to find more about how to achieve success with his games? Are you an expert with successful projects that wants to maybe find out new things that he does not about the game development industry? If you answered yes to any of these questions then this book is for you.
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Nothing of interest
- By Lukasz Podgorski on 21-12-20
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50 Things to Know About Game Development
- From Idea to Reality
- Narrated by: Ken Clark Smooth Voiceovers
- Length: 53 mins
- Release date: 16-08-19
- Language: English
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£4.90 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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Overall3
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Performance3
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Story3
The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Nice introduction to User Research
- By Quan M. Ngo on 31-05-23
Preview -
The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 28-04-23
- Language: English
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From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- By: Serhii Komar
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Unabridged
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Overall26
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Performance20
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Story20
READY TO BUILD, SCALE, AND MONETIZE A GAMING STUDIO THAT STANDS THE TEST OF TIME? Ever dreamed of turning your love for games into a profitable venture but aren’t sure how? Want to learn data-driven strategies and lean development processes from someone who’s been in the trenches—risking it all, pivoting under pressure, and eventually thriving in the hyper-competitive gaming market? If your answer is YES, then From Indie Studio to Gaming Empire is your roadmap to success. Mobile gaming is a billion-dollar industry with infinite opportunities—but it’s not just about coding.
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The Kind of Thing I’ll Revisit Quarterly
- By Betzy Rodriguez on 06-05-25
Preview -
From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Release date: 17-03-25
- Language: English
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£11.05 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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