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Blood, Sweat, and Pixels

The Triumphant, Turbulent Stories Behind How Video Games Are Made

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Blood, Sweat, and Pixels

By: Jason Schreier
Narrated by: Ray Chase
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About this listen

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous.

Taking some of the most popular, bestselling recent games, Schreier immerses listeners in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart.

Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

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All stars
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This is an excellent book which I really enjoyed. For anybody interested in the world of gaming this book is great.

Well worth a listen

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I would recommend this to anyone who is thinking of making a game either solo or with friends. It shines a light on the common issues that both large and small teams hit, from conflicts of ideas to funding and control over your IP. The narration is great and keeps you engaged throughout. I highly recommend this book.

An excellent insight into the game industry

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Easy to follow, excellent narrator that read the story with feeling. Interesting and understandable to even those who have not come to contact with the world of game development before, all terms get explained. Fascinating look into the industry.

V interesting!

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loved hearing about the ups and downs of game development I hope Jason Schreier is planning to write more books.

loved every second

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Great book that really open your eyes to the untalked about side of game development. If you're a gamer, give this a listen.

Real Eye Opener

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