Showing titles in Programming
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Microsoft 365 Copilot Adoption
- A Practical Guide for Business Leaders and Consultants
- By: Mark Smith, Megan Smith
- Narrated by: Larry Jordan
- Length: 12 hrs and 21 mins
- Unabridged
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Transform your organization using AI-driven solutions with Microsoft 365 Copilot Adoption: A Practical Guide for Business Leaders and Consultants. This book draws on real-world case studies and insights from Microsoft’s early adopters to provide a practical framework for successful AI integration. It emphasizes the importance of leadership alignment, cultural readiness, and continuous skill development, equipping listeners with the mindset and methods needed to foster innovation and efficiency in an AI-driven workplace.
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Microsoft 365 Copilot Adoption
- A Practical Guide for Business Leaders and Consultants
- Narrated by: Larry Jordan
- Length: 12 hrs and 21 mins
- Release date: 12-11-25
- Language: English
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£18.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Overall17
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Performance15
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Story15
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Best book I’ve read so far on game design
- By Lolli on 13-07-25
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 17-12-21
- Language: English
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£11.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Overall302
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Performance260
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Story260
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Great audiobook bad sound quality
- By Tuomas on 01-06-21
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Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 18-05-21
- Language: English
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£12.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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Overall5
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Performance4
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Good points
- By Kevin on 29-04-25
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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£6.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Vibe Coding
- Building Production-Grade Software with GenAI, Chat, Agents, and Beyond
- By: Gene Kim, Steve Yegge
- Narrated by: David Cui Cui
- Length: 11 hrs and 48 mins
- Unabridged
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Overall5
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Performance5
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Story5
GenAI is fundamentally changing the world of software development like nothing since the internet. Vibe Coding is a first-of-its-kind, groundbreaking book that shows developers how to embrace this new frontier. Science fiction is now reality. Programmers no longer need to toil over code and syntax. They can now describe what they want and watch it materialize instantly. Welcome to the future—Vibe Coding.
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Don't buy this book!
- By christyhig123 on 29-01-26
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Vibe Coding
- Building Production-Grade Software with GenAI, Chat, Agents, and Beyond
- Narrated by: David Cui Cui
- Length: 11 hrs and 48 mins
- Release date: 02-10-25
- Language: English
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£18.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- By: Diana Montalion
- Narrated by: Wendy Tremont King
- Length: 11 hrs and 16 mins
- Unabridged
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Overall2
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Performance2
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A decade ago, developers built information-sharing software by writing a lot of custom code in a single code base, then adding layers of caching. Now we build information systems: interdependent software and services, data platforms, and event streams. Many of our software-to-systems initiatives fail, though, and when they do, we double down on traditional linear approaches. But linear thinking cannot resolve systems challenges. We need to shift to systems thinking.
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Goes beyond most tech thinking
- By Tim Abell on 05-12-25
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Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- Narrated by: Wendy Tremont King
- Length: 11 hrs and 16 mins
- Release date: 08-10-24
- Language: English
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£12.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Nano Banana Made Simple
- A Quick Guide to Google’s Gemini 2.5 Flash Image That Helps Creators, Entrepreneurs & the Curious Unlock Pro-Level Image Editing as Easy as Typing a Sentence
- By: D. Nardo Publications
- Narrated by: Scott Gillis
- Length: 1 hr and 20 mins
- Unabridged
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Overall1
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Performance1
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Story1
Most people don’t need “better AI.” They need control. Right now, AI feels random. Sometimes it works. Sometimes it gives you something amazing. Most of the time… it misses the mark and you don’t know why. That’s not an AI problem. That’s a communication problem. Nano Banana Pro was written to fix that. This is not a theory book. It’s not a hype book. And it’s definitely not a “here’s what AI might do someday” book.
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well produced
- By carol on 23-01-26
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Nano Banana Made Simple
- A Quick Guide to Google’s Gemini 2.5 Flash Image That Helps Creators, Entrepreneurs & the Curious Unlock Pro-Level Image Editing as Easy as Typing a Sentence
- Narrated by: Scott Gillis
- Length: 1 hr and 20 mins
- Release date: 22-01-26
- Language: English
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£6.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Coders at Work
- Reflections on the Craft of Programming
- By: Peter Seibel
- Narrated by: Mitchell Dorian, full cast
- Length: 20 hrs and 52 mins
- Unabridged
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Overall30
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Performance26
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Story26
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’ highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting.
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Love this audiobook
- By Yong Hock Liew on 02-12-23
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Coders at Work
- Reflections on the Craft of Programming
- Narrated by: Mitchell Dorian, full cast
- Length: 20 hrs and 52 mins
- Release date: 21-04-21
- Language: English
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£16.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Modern Software Engineering
- Doing What Works to Build Better Software Faster
- By: David Farley
- Narrated by: Amy Gordon
- Length: 9 hrs and 37 mins
- Unabridged
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Overall45
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Performance39
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Story39
In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues.
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Inconsequential
- By Stefanos Rusmigo on 13-11-23
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Modern Software Engineering
- Doing What Works to Build Better Software Faster
- Narrated by: Amy Gordon
- Length: 9 hrs and 37 mins
- Release date: 10-11-22
- Language: English
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Sale price: £4.99
Regular price: £14.99
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JavaScript (7th Edition)
- The Definitive Guide: Master the World's Most-Used Programming Language
- By: David Flanagan
- Narrated by: Gabriel Vaughan
- Length: 25 hrs and 27 mins
- Unabridged
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Overall4
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Performance3
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Story3
This book is for programmers who want to learn JavaScript and for web developers who want to take their understanding and mastery to the next level. It begins by explaining the JavaScript language itself, in detail, from the bottom up. It then builds on that foundation to cover the web platform and Node.js.
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negative points for accessibility. Unless your divination powers shine in gap-filling exercises, you'll need the book..
- By LCz on 28-03-25
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JavaScript (7th Edition)
- The Definitive Guide: Master the World's Most-Used Programming Language
- Narrated by: Gabriel Vaughan
- Length: 25 hrs and 27 mins
- Release date: 29-08-23
- Language: English
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£16.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Azure AI Engineer Associate (AI-102) Study Guide
- In-Depth Certification Guide and Practice
- By: Renaldi Gondosubroto
- Narrated by: Grant Cartwright
- Length: 15 hrs and 21 mins
- Unabridged
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Overall0
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With the recent generative AI boom, organizations are investing more resources into adapting artificial intelligence into their workloads, making the demand for AI skills higher than ever. With Microsoft Azure leading the pack with services for developing and deploying AI solutions, professionals looking to break into this field would be wise to start their journey by getting certified as an Azure AI Engineer. But Azure's AI-102 exam isn't a piece of cake.
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Azure AI Engineer Associate (AI-102) Study Guide
- In-Depth Certification Guide and Practice
- Narrated by: Grant Cartwright
- Length: 15 hrs and 21 mins
- Release date: 11-11-25
- Language: English
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£12.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Fire in the Valley
- The Birth and Death of the Personal Computer
- By: Michael Swaine, Paul Freiberger
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Unabridged
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Overall19
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Performance17
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Story17
In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution.
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Fire in the Valley
- The Birth and Death of the Personal Computer
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Release date: 10-05-17
- Language: English
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£18.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Abyssal Archive
- The Mythology of Dark Souls
- By: Lokey
- Narrated by: VaatiVidya
- Length: 19 hrs and 1 min
- Unabridged
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Overall27
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Performance25
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Story25
Abyssal Archive features the most comprehensive fan analysis of the Dark Souls mythos ever undertaken. We set out to pay tribute to Miyazaki's legendary game by crafting something that embodies the same care and attention to detail that makes Dark Souls itself such a peerless work of art.
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an incredible breakdown of every single aspect of the game lorewise.
- By Anonymous on 09-02-25
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Abyssal Archive
- The Mythology of Dark Souls
- Narrated by: VaatiVidya
- Length: 19 hrs and 1 min
- Release date: 20-03-24
- Language: English
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£18.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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The Art of Game Design (3rd Edition)
- A Book of Lenses
- By: Jesse Schell
- Narrated by: Ray Greenley
- Length: 22 hrs and 45 mins
- Unabridged
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Overall0
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Performance0
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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also work in top-quality video games.
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The Art of Game Design (3rd Edition)
- A Book of Lenses
- Narrated by: Ray Greenley
- Length: 22 hrs and 45 mins
- Release date: 28-07-26
- Language: English
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£16.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- By: Steven Levy
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Unabridged
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Overall222
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Performance199
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Story197
Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
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Enjoyable and inspiring
- By Martin on 17-03-16
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Release date: 10-11-15
- Language: English
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£16.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Functional Programming in Scala
- By: Paul Chiusano, Rúnar Bjarnason
- Narrated by: Mark Thomas
- Length: 9 hrs and 45 mins
- Unabridged
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Overall1
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Performance1
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Story1
Functional Programming in Scala is a serious tutorial for programmers looking to learn FP and apply it to the everyday business of coding. The audiobook guides listeners from basic techniques to advanced topics in a logical, concise, and clear progression. In it, you'll find concrete examples and exercises that open up the world of functional programming.
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Functional Programming in Scala
- Narrated by: Mark Thomas
- Length: 9 hrs and 45 mins
- Release date: 02-01-19
- Language: English
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£14.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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Overall26
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Performance25
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Story25
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Clearly Right For Most, But Not Right For Me
- By Kayaks and Llamas on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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£12.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Play Nice
- The Rise, Fall, and Future Of Blizzard Entertainment
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 9 hrs and 16 mins
- Unabridged
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Overall164
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Performance138
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Story138
From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben...
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Brilliant
- By Matt on 29-01-26
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£12.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Overall83
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Performance72
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Story72
Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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A passion project, but nothing new
- By Phil Lewis on 08-11-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-21
- Language: English
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Go in Action
- By: William Kennedy, Brian Ketelsen - contributor, Erik St. Martin - contributor
- Narrated by: Mark Thomas
- Length: 5 hrs and 38 mins
- Unabridged
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Overall2
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Performance2
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Story2
Go in Action is for any intermediate-level developer who has experience with other programming languages and wants a jump-start in learning Go or a more thorough understanding of the language and its internals. This book provides an intensive, comprehensive, and idiomatic view of Go. It focuses on the specification and implementation of the language, including topics like language syntax, Go's type system, concurrency, channels, and testing.
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Go in Action
- Narrated by: Mark Thomas
- Length: 5 hrs and 38 mins
- Release date: 29-11-18
- Language: English
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£14.99 or free with trial. Auto-renews at £8.99/month after trial. See eligibility.
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