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Programming Tech Brief By HackerNoon

Programming Tech Brief By HackerNoon

By: HackerNoon
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Learn the latest programming updates in the tech world.© 2026 HackerNoon Language Learning
Episodes
  • Go: The Testing/Synctest Package Explained
    Jan 12 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/go-the-testingsynctest-package-explained.
    In Go 1.25, the testing/synctest package has graduated from experiment to general availability.
    Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #go, #golang, #go-testing-package, #go-synctest, #asynchronous-function, #synctest-experiment, #go-tutorial, #hackernoon-top-story, and more.

    This story was written by: @Go. Learn more about this writer by checking @Go's about page, and for more stories, please visit hackernoon.com.

    Go 1.25 introduces the `testing/synctest` package. This package can significantly simplify writing tests for concurrent, asynchronous code. In Go 1.24, the package was an experimental package. Now it is general availability.

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    24 mins
  • Rust's WASI Targets: What's Changing?
    Jan 11 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/rusts-wasi-targets-whats-changing.
    In this post we'll discuss the introduction of the new targets, the motivation behind it, and what that means for existing WASI targets.
    Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #rust, #rustlang, #wasm, #wasm32, #wasip2, #wasi-targets, #rust-changes, #rust-update, and more.

    This story was written by: @Rust. Learn more about this writer by checking @Rust's about page, and for more stories, please visit hackernoon.com.

    Rust 1.78 will introduce new `wasm32-wasip1` (tier 2) and `wasms32- wasip2' (tier 3) targets. Users of WASI 0.1 are encouraged to begin migrating to the new** 'wasm 32-wasi' target. The existing `wask32-unknown-unknown' and 'wassam32-emscripten' targets are unaffected by this post.

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    7 mins
  • Redefining ‘A’ in VGA Mode 03h
    Jan 11 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/redefining-a-in-vga-mode-03h.
    Change the appearance of an ASCII character - in this case 'A' - by redefining its pixel data.
    Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #asm, #intel, #8080-microprocessor, #vga, #ascii, #x86, #gaming, #hackernoon-top-story, and more.

    This story was written by: @mlsprwr1337. Learn more about this writer by checking @mlsprwr1337's about page, and for more stories, please visit hackernoon.com.

    In the 8086-era DOS environment, text display typically relied on the BIOS and the graphics adapter’s built-in character generator. The fonts were firmly tied to specific text modes implemented by adapters such as CGA, EGA, or VGA. One of the most common modes was text mode 03h, which presented an 80×25 text grid. This time, we’ll change the appearance of an ASCII character - in this case 'A' - by redefining its pixel data.

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    5 mins
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