Of Dice and Destiny cover art

Of Dice and Destiny

Of Dice and Destiny

By: The DnD Void
Listen for free

Old friends. One last game. A camping trip in the Lake District turns eerie when the line between reality and fantasy begins to fade… and the Dice and Destiny world starts bleeding into our own. Podcasts will be released Weekly on Wednesdays, alternating betweeen the Main story, and Fireside chats with the players. Tune in and enjoy the shows.The DnD Void
Episodes
  • Of Dice and Destiny: Suited for the Job
    Jun 10 2026

    The party has crossed into Londinium, but the Blackglass Writ are already several steps ahead.

    With Aura taken and time running out, the group follows a hidden route into the city and seeks refuge with the Tailors of Cambridge. Under the careful hands of James and Victoria, they are given new clothes, new roles, and a fragile cover story that might just keep them alive long enough to act.

    But Londinium is a city of watched streets, quiet threats, and dangerous favours. When a transfer notice reveals that Aura is being moved to the St. Barrow Annex before the third night’s bell, the party must find leverage fast. Their best chance lies with Lord Whitestaff, a noble connection who may hold the power they need to shut the Annex down before Aura is lost to the Writ’s designs.

    Disguised, pressured, and running out of time, the party steps deeper into Londinium, where every checkpoint, every favour, and every word could decide Aura’s fate.

    Show More Show Less
    1 hr and 24 mins
  • Of Dice and Destiny: The Tailors of Cambridge
    May 20 2026

    The party has crossed into Londinium, but entry is not the same as safety.


    Emerging from the smuggler’s route into a walled garden, the group begins their first careful steps through the city’s inner streets, carrying grief, suspicion, and the weight of Aura’s disappearance with them. Their path leads to the Tailors of Cambridge, James and Victoria, two familiar strangers who understand Londinium’s rules far better than anyone should have to.


    But in a city where every name can become a weapon and every door can be watched, even a tailor’s shop is not beyond the reach of the Black Glass Writ.


    With Milo on edge, Aura’s trail growing colder, and a Writ captain stepping into the room, the party must learn quickly that rescuing their friend will take more than courage. It will take patience, silence, and the right piece of paper at the right time.


    Of Dice and Destiny: The Tailors of Cambridge brings the party face to face with Londinium’s quiet dangers, where survival depends on knowing when not to draw a blade.

    Show More Show Less
    1 hr and 37 mins
  • Of Dice and Destiny: The Aftermath
    May 6 2026

    After the chaos at the Blackglass Writ watchtower, the party finally earns a moment to breathe, but peace in the Silver Lake Cities never lasts long. As wounds are tended, secrets settle, and Londinium looms at the heart of the city, a quiet morning turns into a brutal reminder that the Writ are still watching. With one of their own taken and the black glass threat tightening around them, the adventurers must decide how far they are willing to go before the city swallows them whole.


    Show More Show Less
    1 hr and 56 mins
adbl_web_anon_alc_button_suppression_t1
No reviews yet