• [Bonus] Anthem: The 2019 Review
    Jan 19 2026

    As mentioned in the Anthem proper episode, Adam and Austin gave their first impressions of Anthem mere weeks after it launched on Adam's old college radio show, CyberPunk FM.

    Take a trip back to 2019: Before the Schreier article, before Mark Darrah's dev diaries, and before this game went on to become one of the most notorious live service disasters in gaming history.


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    50 mins
  • Anthem
    Jan 12 2026

    On the eve of Anthem’s shutdown, Adam and Austin dig through BioWare’s most soul-crushing failure. Is there actually a good game buried underneath that 59 on Metacritic? Did this live service bomb end BioWare as we knew it? Join them as they attempt to answer these questions, and more, about this infamous 2019 disaster.

    Link to The Schreier Article:
    https://kotaku.com/how-biowares-anthem-went-wrong-1833731964

    Link to "The Darrah Files":
    https://www.youtube.com/watch?v=9_QY8F8z_4c


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    2 hrs and 27 mins
  • 2025 - Year In Review
    Dec 22 2025

    Join Austin and Adam as they discuss all their favorite games, industry news, and Game Awards winners for the year of 2025.

    WARNING: Contains Spoilers for Expedition 33, Dispatch, and possibly more.


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    2 hrs and 14 mins
  • [Bonus] 2025 Video Game Awards - Predictions
    Dec 5 2025

    In this episode, Adam placates Austin's deep love of award shows as they go through each category of the 2025 Video Game Awards and attempt to predict this year's winners.

    Haven't played all of this year's nominees? Don't worry, neither have they.


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    1 hr and 27 mins
  • Jet Set Radio
    Nov 24 2025

    Adam and Austin rewind back to the year 2000, skate the streets of Tokyo-to and soak in the sonic chaos of its notorious underground radio station, JET SET RAADDIIOOO!!!!

    Join them as they dig into what holds up, what doesn’t, Hideki Naganuma’s musical legacy, the Future of the franchise, and how the game's impact is still felt in the industry 25 years later.

    Music/Sound credits (by order of appearance):

    Hummin' The Bassline - Hideki Naganuma
    [Voice] - DJ Professor K from Jet Set Radio - Billy Brown
    Rock It On - Hideki Naganuma
    That's Enough - Hideki Naganuma
    Sweet Soul Brother - Hideki Naganuma
    Sneakman - Hideki Naganuma
    Oldies But Happies - Hideki Naganuma
    Jet Set Groove #2 - SEGA SOUND TEAM
    Let Mom Sleep - Hideki Naganuma
    Like It Like This Like That - Hideki Naganuma
    Oldies But Happies - Hideki Naganuma
    Everybody Jump Around - Richard Jacques
    Like It Like This Like That - Hideki Naganuma
    The Concept of Love - Hideki Naganuma
    Jet Set Groove #1 - SEGA SOUND TEAM
    Birthday Cake - Cibo Matto
    Sweet Soul Brother - Hideki Naganuma
    Funky Dealer - Hideki Naganuma
    Sneakman - Hideki Naganuma
    Everybody Jump Around - Richard Jacques
    JACK DA FUNK - Hideki Naganuma


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    1 hr and 42 mins
  • F.E.A.R. - First Encounter Assault Recon
    Oct 27 2025

    In celebration of Halloween, Adam and Austin revisit Monolith’s 2005 horror-FPS: F.E.A.R. Join them as they dissect the Alma induced nightmares, heart-pounding slow motion gunplay, and the GOAP-driven AI that made enemy soldiers feel eerily human.

    References:
    AI and Video Games - Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI 101
    https://www.youtube.com/watch?v=PaOLBOuyswI


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    1 hr and 27 mins
  • Sunderfolk
    Sep 29 2025

    To kick off Season 3 of Games Gone By, Austin and Adam pull out their smart phones and take a stab at Sunderfolk, the narrative tactical RPG from Secret Door, one of the studios under Mike Morhaime's publishing umbrella, Dreamhaven.

    Join them as they discuss the game's unique controls, tabletop analogues, focus on cooperative gameplay, and whether or not Dreamhaven is actually making any money.


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    50 mins
  • Metroid Fusion
    Aug 29 2025

    Back in 2002, Samus Aran returned from an eight year hiatus to star in Metroid Fusion.

    Join Adam, Austin, and Jeff as they explore the atmospheric level design, iconic boss fights, terrifying SA-X sequences, and how Fusion’s linear structure switched up the series compared to its predecessors.


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    1 hr and 6 mins