SWN Rules Explained: How the Adventurer Class Works in Stars Without Number cover art

SWN Rules Explained: How the Adventurer Class Works in Stars Without Number

SWN Rules Explained: How the Adventurer Class Works in Stars Without Number

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This rules breakdown was released two weeks early for patrons. To skip the wait on every episode, Star Master Log, and rules breakdown, join us at https://www.patreon.com/DarkStarAdventurecast

Brian breaks down the Adventurer class, skill checks, grenades, and saving throws in Stars Without Number, using scenes from Episode 25 "Rock Tumor" as a case study. The Adventurer is SWN's hybrid class — a way to mix any two of the three core classes and build something new, at the cost of each class's signature ability. Brian covers how partial classes work, how the Star Master picks attributes and skills for any given roll, how grenades function as an area-of-effect attack, and how saving throws are calculated and used.

He covers:

  • (00:00) - Intro
  • (01:37) - The Adventurer Class
  • (03:37) - Skill Checks
  • (07:04) - Grenades
  • (08:20) - Saving Throws
  • (10:17) - Outro


New SWN Rules Explained episodes drop every other Thursday, breaking down the mechanics behind the adventure.

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