My Perfect Console with Simon Parkin cover art

My Perfect Console with Simon Parkin

My Perfect Console with Simon Parkin

By: Simon Parkin
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In My Perfect Console, Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.


"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE

"Charming, insightful." -- THE GUARDIAN

TIME OUT'S 50 Best Podcasts

VULTURE's Best Podcast of the Year

Hosted on Acast. See acast.com/privacy for more information.

Simon Parkin
Science Fiction
Episodes
  • Luke Whittaker, gamemaker. (South of the Circle, Lumino City).
    Jun 30 2026
    Luke Whittaker is a British game designer and creative director. With a background in animation and games design, he co-founded the BAFTA-winning indie studio State of Play in 2008, helping establish a reputation for meticulous, hands-on craft and playful experimentation. He was the creator and lead designer of Lumino City, the puzzle adventure built entirely from hand-made paper and card models, which won a BAFTA for Artistic Achievement.Since then he has worked on a string of distinctive projects including the Apple Award-winning pinball painting game INKS and the paper-crafted puzzle games KAMI and its sequel. As writer, director, and lead artist on South of the Circle, he even travelled to Antarctica to research a deeply human Cold War love story. Now, with Spycraft, a 1960s spy adventure that blends a physical board with video game mechanics—and comeswith a physical gadget built to play it—he continues to blur the boundaries between digital play and physical craft.Relevant Links:Luke Whittaker & State of PlayState of Play Games – official siteState of Play – about the studioSpycraft & the Board deviceSpycraft – State of Play Games pageSpycraft – on the Board storeBoard – the gaming device Spycraft runs onSouth of the CircleSouth of the Circle – State of Play Games pageSouth of the Circle – SteamSouth of the Circle – Apple App StoreLuke's Perfect ConsoleNorth & South (1989) – WikipediaIndiana Jones and the Last Crusade: The Graphic Adventure – WikipediaSega Rally Championship – WikipediaICO – WikipediaFirewatch – official siteFirewatch – WikipediaOther games and references mentionedLumino City – State of Play Games pageSamorost – Amanita DesignMachinarium – Amanita DesignKAMI 2 – State of Play Games pageShadow of the Colossus – WikipediaOxenfree – Night School StudioRetroPie – retro gaming on Raspberry PiThe Turner Contemporary – MargateSupport My Perfect Console on Patreon Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
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    1 hr and 31 mins
  • Rob Dubbin, comedy writer, game designer (The Colbert Report, Scripto).
    Jun 23 2026
    Rob Dubbin is a comedy writer and game designer whose work spans late-night television, journalism, and interactive storytelling. After studying History and Literature at Harvard University, he began his career in comedy, becoming an Emmy-winning writer on The Colbert Report and later The Late Show with Stephen Colbert. Away from television, his writing has appeared in publications including The New Yorker and The Verge.More recently, he has moved into game design and tools, becoming the co-creator of Scripto, a collaborative writing platform for format-driven work—from television scripts to video games—where he serves as Head of Games. His current projects include co-hosting The Secret Lives of Games podcast and he recently launched the boardgame Starfriends. Across all of his work, he has become a thoughtful advocate for clarity and economy in writing—particularly in games, where he believes every word must earn its place.SHOW LINKS:Rob DubbinRob Dubbin – official websiteRob Dubbin – work & projectsRoblemsolving – Rob's blogRob Dubbin – itch.ioBrainfruit Studio / Star FriendsBrainfruit Studio shopStar Friends – official siteStar Friends – Kickstarter campaignScriptoScripto – collaborative writing softwareScripto – aboutScripto – eight takes on game writingThe Secret Lives of Games / EggplantEggplant – the Secret Lives of Games podcast networkEggplant – aboutThe Secret Lives of Games – on Apple PodcastsRob's Perfect ConsoleZZT – zzt.org archive and communityZZT (1991) – Internet ArchiveStar Control 2: The Ur-Quan Masters – open source portFree Stars: The Ur-Quan Masters – SteamMaster of Magic Classic – SteamMaster of Magic Classic – GOGSlice & Dice – developer siteSlice & Dice – itch.ioSlice & Dice – SteamCaves of Qud – official siteCaves of Qud – SteamCaves of Qud – itch.ioOther games and references discussedLetterboxd – film rating and diary appWavelength – party gameApples to Apples – official siteGame Developers Conference (GDC)Harvard UniversityThe Colbert Report – Comedy CentralThe Late Show with Stephen Colbert – CBSBecome a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
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    1 hr and 54 mins
  • George Osborn, strategist, author (Power Play: Video Games, Politics, and the Battle for Global Influence.)
    Jun 16 2026

    George Osborn is a journalist, strategist, and analyst whose work explores the increasingly fraught intersection of video games, business, and politics. He has worked as a reporter, consultant, and as Head of Campaigns and Communications at Ukie, the UK trade body for games, developing a rare vantage point on how the medium shapes, and is shaped by, power.


    He is also the founder of Half-Space Consulting and the editor of the Video Games Industry Memo newsletter, where he examines the forces driving the modern games business. In his new book, Power Play: Video Games, Politics, and the Battle for Global Influence, he argues that games have become far more than entertainment: they are now digital third places, contested spaces in which authoritarian regimes, populists, and extremists seek to wield influence.


    LINKS:


    George Osborn:


    The book: Power Play – buy via Bookshop.org UK (supports independent booksellers)Power Play – Waterstones

    Power Play – Bookshop.org US


    The newsletter: Video Games Industry Memo – George's newsletter (free to subscribe)


    The Games:


    1. GoldenEye 007 (N64, 1997)
    2. The Legend of Zelda: Majora's Mask (N64, 2000)
    3. Championship Manager 01/02
    4. Mass Effect 2
    5. Balatro


    Also mentioned Bellingcat – investigative journalism outlet founded by Eliot Higgins

    Support My Perfect Console on Patreon

    Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


    Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025

    Hosted on Acast. See acast.com/privacy for more information.

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    1 hr and 30 mins
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