Episode 76 - Enchanters Gone Wild
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A good RPG system will often have a wide selection of equipment which might be available in a setting, with systems using magic not being shy in the way of magical items. There are more kinds of magic item than you could ever loot in most campaigns, but sometimes even these robust reliquaries or arcane assemblies don’t fill all the niches and variations that we could see in TTRPG play. In this episode we discuss homebrewing items; what it can add... What does it feel like? How would you go about it?
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