Dear Nobody Stories cover art

Dear Nobody Stories

Dear Nobody Stories

By: Meghan Wright
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Dear Nobody, at my table, I blend of immersive narration, cinematic visuals, and deeply personal roleplay with my solo games. Think of it as an audio drama meets journaling or heavy mechanic RPGs, where dice, cards, and words shape the fate of lonely travelers. I’m Mozz, a BIPOC creator passionate about indie TTRPGs and forgotten stories. Whether it's a trucker trying to get home in Long Haul 1983, a survivor’s final words, or a ghost’s last tale, I bring these stories to life. 💌 Subscribe, listen, and get lost in a story with me.

Meghan Wright 2024
Episodes
  • Long Haul 1983 | Episode 10: The Return
    Jun 11 2026

    "I thought I was alone, but... there are others out here. I don’t know if they’re human. I’ve seen the shadows moving in the distance, heard footsteps in the dark, but when I check—no one’s there. I don't know if I’m losing my mind, or if something’s out there... something that’s not human anymore.

    EPISODE 10

    "Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?

    Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness.

    Land Acknowledgment: Work on Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.

    All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. (Long Haul 1983: https://shop.seanpatrickcain.com/product/longhaul1983)

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    12 mins
  • Long Haul 1983 | Episode 9: The Long Wait
    Jun 10 2026

    "I can’t even trust the damn radio anymore. The static... it won’t stop. I hear voices through it—distorted, garbled. What’s going on? Where is everyone? Why won’t you pick up, Lee?

    EPISODE 9

    "Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?

    Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness.

    Land Acknowledgment: Work on Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.

    All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. (Long Haul 1983: https://shop.seanpatrickcain.com/product/longhaul1983)

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    9 mins
  • Long Haul 1983 | Episode 8: Through the Storm
    Jun 9 2026

    "I stopped for a few hours, parked at a broken-down diner, trying to get some rest. Some rest. Yeah, right. The air’s thick, and I’m sweating in places I didn’t know I could sweat. The silence is so loud now. There’s nothing to hear but the hum of the engine and... my thoughts.

    EPISODE 8

    "Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?

    Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness.

    Land Acknowledgment: Work on Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.

    All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. (Long Haul 1983: https://shop.seanpatrickcain.com/product/longhaul1983)

    Show More Show Less
    11 mins
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