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Summary

A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along the way it takes in the spectacular rise and fall of Atari, the crazed cottage industry spawned by the computers of Sir Clive Sinclair, Japan's rapid ascent to the top of the gaming tree, and the seismic impact of Doom. Replay tells the sensational story of how the creative vision of game designers across the globe gave rise to one of the world's most popular and dynamic art forms. Based on extensive research and more than 140 interviews, Replay includes insights from video game legends such as Atari founder Nolan Bushnell, Will Wright - the creator of The Sims , Doom designer John Romero, and Hironobu Sakaguchi of Final Fantasy fame. Replay also includes a foreword by Richard Garriott (AKA Lord British).

©2010 Tristan Donovan (P)2017 Tantor

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  • Overall
    4 out of 5 stars

it's pronounced Zed Ex.. not Zee Ex. garrrrrrggghh

zed.. zed.. not zeeeeee.. goodness, you'd think a professional could at least pronounce words correctly.

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    5 out of 5 stars
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    4 out of 5 stars

Comprehensive, thoughtful and interesting

Tristan’s book is magisterial: a truly comprehensive study of video games globally from the early 50s to 2010 (with an update/second edition coming?). At least I assume it’s comprehensive as I can’t think of a game, genre, country, issue or theme he misses. Given he covers technology (inc a little on console wars etc), culture, the personalities and company ‘family trees’, genres and social and political aspects, he does a great job of weaving all these into a broadly chronological history. I haven’t seen anything close to this as an industry history. Well read too. Highly recommended for a thorough listen.

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    5 out of 5 stars

A brilliant ride through the pixilated past.

This book is wonderful, no hyperbole. It would be easy for a lesser author to get bogged down into technical jargon and industrial buzzwords. Tristan Donovan does not let all that cloud his narrative and alienate his readers. I imagine that even if one knew nothing about video games, they would come away not only with all the pertaining knowledge, but a thrilling story aswell. if like me, you already knew a thing or two about the subject going in. Well then you will come away with some interesting insights and the same very entertaining narrative that a newcomer to the subject would get. so it's basically a win win.

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    5 out of 5 stars

A divinities history of video games

I really enjoyed this book. It takes you on a journey through the evolution of video games with lots of very interesting facts.

A great book for both gamers and game devs alike and can see this being invaluable to any one studying game development.

I found the narrator really good and kept the pace of enthusiasm throughout the book. I wasn’t bothered by his pronunciation of the letter Z. Some people have commented he is using the American pronunciation, I believe Zee is in fact also the Irish pronunciation.

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must listen if you love the history of video games

must listen if you love the history of video games. fascinating and well presented - an enjoyable read for people of all ages.

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  • GS
  • 22-01-18

Great book, a little American

If you could sum up Replay in three words, what would they be?

ZEE EX Spectrum

Any additional comments?

Really enjoyed this fascinating look across the history of video games. Interesting American-centric fairly comprehensive and nicely divided into areas of gaming history. Pity the narrator cant pronounce sinclairs ZED X Spectum properly.. although sadly the UK machines are not covered enough to make this too grating,

2 of 4 people found this review helpful

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    3 out of 5 stars
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    5 out of 5 stars

ZED ZED ZED not zee X Spectrum !

Enjoyed but the narrators saying Zee X Spectrum and Zee X 81 just annoyed me. He pronounces other names fine but why not ZED ?

3 of 9 people found this review helpful

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  • Thomas
  • 27-09-17

A Wonderful and Thorough Companion to Video Games

Focuses on all video games but covers the computer angle more thoroughly. Great narrator.
It's not as thorough on all the game consoles as "The Ultimate History of Video Games" but it branches more into computer games in the U. K. and many parts of Europe and gives a more thorough background into how computer culture influenced second generation consoles and on. Brings video games up to 2012 and the advent of indie games on Steam. "Ultimate History" ends with the death of Sega as a console producer. The two books complement each other nicely.

9 of 9 people found this review helpful

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  • Devin
  • 17-01-18

Excellent Book

I have quite a few gaming history books in my library but I think they are all Nintendo vs Sega and while the story is interesting it has been told numerous times. Replay on the other hand covers so many different topics (the European computer scene, arcades, etc..) that aren't covered that well elsewhere. The narrator is fantastic, great pacing, he just brought the book to life. I just can't recommend this book enough.

7 of 7 people found this review helpful

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  • Sarlac
  • 29-03-18

This is the history to read.

Most books focus on the hardware and business. This is about that plus the art and the games. Very awesome book.

4 of 4 people found this review helpful

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    4 out of 5 stars
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  • Jeffrey Webb
  • 26-10-17

A fine addition to my game history collection.

It gives me gratification that the area I chose to specialize in during my graduate studies - The history of games and simulations- is now getting serious attention. This book covers some of the same ground as others I have read, but still manages to deliver points and anecdotes missed elsewhere. Lots of direct quotes from game developers and designers, and a good narrative of the rise and fall of game styles and genres. Not sure if this is the performer or the nook text, but there are some errors like "Planescape: Torment" being referred to as "Planetscape" etc. Other than those small errors, I enjoyed this book thoroughly.

4 of 4 people found this review helpful

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    5 out of 5 stars
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  • Riot
  • 22-02-18

Perfect!

Loved it! was able to relive many memories just by listening to the words and the brief but detailed account of so many good (and not so good) games

2 of 2 people found this review helpful

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    1 out of 5 stars
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  • Jacob Christ
  • 05-09-18

I've heard this story before

much of the content of this book appears to be lifted from other video game books available on Audible. the content is so close to other books I swore as I listen to the book I'd heard this book before. Waste of credits.

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  • Amazon Customer
  • 06-08-18

Great book

Great book on the history of Video Games, I am not old enough to remember these systems but I still can appreciate the history that got us what we have today.

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    5 out of 5 stars
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  • Jim Lauderdale
  • 06-08-18

A good overarching take on video game history

Not onesided like most video game history books. A good look into how the whole thing came about.

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  • fun
  • 06-08-18

Must read for computer and games enthusiasts

Unless you know your history you are doomed to repeat it. this has to be the most comprehensive look at the history of gaming. i learned so much and understand way more about the technology and creative elements even down to a better understanding of moments in "ready player one". give the book to your favorite gamer or computer nerd and tell them its a mandatory break, go outside smell nature and listen to this book.

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    4 out of 5 stars
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  • Jeremy Littlefield
  • 06-08-18

For the video game history buffs

As an avid gamer since the late '80s, I've always been interested in the roots of gaming. This book spends more than half its pages covering the creation of video games in the times before the Atari 5200. Most of this content was new to me as the period post Atari usually steals the show. This book is a must-listen if you're interested in the tech and situations that birthed video gaming. However, if you're mainly interested in the video games of the last decade you should look elsewhere. Very little time was spent on anything around and after the Dreamcast/PS2/Xbox/Gamecube era.