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Finding a Body

Dark Herbalist Series, Book 4
Narrated by: Eric Michael Summerer
Series: The Dark Herbalist, Book 4
Length: 10 hrs and 50 mins
Categories: Young Adults, Ages 13 & Up
4.5 out of 5 stars (34 ratings)

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Summary

What is it like for a small flap-eared goblin herbalist to play the role of the Dark Sovereign, the main antagonist for Boundless Realm's hundreds of millions of players? What is it like to find one's self the standard bearer for an army of man-eating giants, cyclops, skeletons, ghosts, and other hellspawn, who don't give a damn about their modest little ruler? 

Our hero didn't desire such an unenviable fate, but there is no way back now. He'll just have to tighten the straps and play the ghastly overlord to the innumerable hordes that now threaten all Boundless Realm. But the longer our hero plays, the better he understands that this world is much more complicated than it seems at first glance and he is just a pawn in someone else's game. And lots of things depend on whether he can figure all of it out in the short time he has left, including his own life.

©2018 M. Atamanov; English translation copyright 2018 by Andrew Schmitt (P)2019 Tantor

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a good ending

unlike some book series which never end this one has one which was happy and fitting for this series. I really enjoyed this book and the entire series and would recommend it for anyone who enjoys this type of story.

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  • JJ
  • 24-04-19

Great book but ending could use more detail

I loved the series book and was really looking forward to listening to this book when it finally released. The entire story was once again great, but after my first listen through, I felt a bit unsatisfied with how the entire series was concluded. After further reflection, and additional listen through's I acknowledge that it was a good ending for the series, but it just felt a little rushed. Compared to how detailed the rest of the story (And other books in the series) were, it felt like there could have been more written to neatly wrap up the entire series.
For example, the final battle was built up to be so good and such a climatic ending to the book but then ended pretty abruptly. So much of the fighting was just cut out and summarized into a couple sentences. In comparison to the other fights that were described in such amazing detail, it just felt like a lot of potential was just thrown away.

*SPOILER*

Once it was revealed that many of the Gods were going to join the fight, I thought that the initial battle would have been so one sided, or at the very least given enough detail to describe their almighty power and destruction. But there involvement didn't amount to much for the entire battle.

My biggest let down was that Amra finally became Fenrir and then the rest of the battle was summarized to just a couple paragraphs....He gets the final piece to the Fenrir set, gains unlimited number to the grey pack and his entire army of crazy strong grey pack members completely wipes out the player army in no time at all. Its a good ending to the battle that he thought he was doomed to lose, but it just felt like it could have used more detail.

Overall, I felt like it was a very good story, and I'm glad I listened, but the ending had the potential to do so much more.

3 people found this helpful

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  • Paul Beverage
  • 10-07-19

Rushed Ending

There were a lot of skips in time to get to the end of the story. unlike the other books, this was unabaahedly rushed far too often. I could have just enjoyed 15 minutes of the end content and skipped the hurried fluff. Sad that this is how it all ended...

6 people found this helpful

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  • Paul
  • 24-11-19

Predictable writing and story

After getting through his other books, this Author continuously shows that the world in which he grew up completely affects his writing style and story telling ability. I find all authors from the same background all usually write similarly. This book is no different. The male protagonist is the underdog, but is the smartest, best and strongest and always comes out on top. They always end up winning and becoming the top person and all around eventually bow to their superiority etc.

About 30% into this book I was looking towards finishing it and getting on with a different book. Having to listen to him continuously refer to his “big eared goblin” or his “beautiful goblin wife” as a descriptor, was an annoyance and borderline painful.

2 people found this helpful

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  • Kaz
  • 02-08-19

Good ending

This is a good ending to the series, better than a lot of series have been lately. Over all a good job.

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  • Gabriel J.
  • 12-09-19

political and war bond

The war in boundless realm is pretty good. The performance was entertaining and I hope there is a book 5. I don't think there will be but they most definitely left open to a book 5. it's a good story to hold you over while the next book of the land is released.

1 person found this helpful

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  • William
  • 28-08-19

Rushed

Plot ended up having too many holes making the ending unbelievable. You can tell the whole story was rushed sad when authors do this to their work.

3 people found this helpful

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  • zebulous
  • 22-04-19

not what I expected, where do we go from here?

I genuinely was not expecting that ending. A few loose threads, so I assume there will be another book. I guess it could end here. I just don't see why the sequel would include any "game play"

1 person found this helpful

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  • william
  • 19-04-19

hard to write without spoilers

some could say the end of the book is a little forced, things could of been fleshed out a little better... I won't disagree but it did the book justice and was well done. if you liked the other books in the series then you won't be disappointed with this one, enjoy it!

1 person found this helpful

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  • Aquatic Kumquat
  • 18-09-19

I don't like where this series is going

I really enjoyed the first few books, but things have changed in this novel. There are a lot of problems that break immersion and plausibility.

#1 – Real World Isn’t Portrayed Realisticly - Yeah I could complain about a company kidnapping it’s own employees for over a week, but chalk that up to drama. There are a number of minor things that made me stop and think “Life and business don’t work like that.” For example, they change the term “Faith Points” in game to something else because apparently the company feared a lawsuit from… anyone who has a religion? How does that make sense? I would love to see the Catolic Church bring a lawsuit against dungeons and dragons for having demons, devils, and priests, or Paradox for its Demon: The Fallen game. This whole idea is an unintentional joke.

#2 – The MC in this book doesn’t have to work for anything. Super rare unique items that he would have had to work hard for in previous books, are just given to him on a whim by NPCs that hadn’t even talked to him before.

#3 – Level Ups and Skill Ups granted constantly with virtually no effort. There are times when a skill is leveled up 2-3 times after speaking literally one sentence. Suddenly level ups start happening in bursts, and it felt like the author was looking for excuses to give the MC levels. Example: The MC says something that makes one NPC mad at the other NPC. NPC #1 kills NPC #2, and the MC gets the experience. Again, huh? How does that make sense. I could maybe make an argument for it if this was a deliberate plan (but even then it would be a stretch), but this happened completely by accident. Entire scenes are filled with “Level up! Level up! Level Up! Level Up!” with the MC barely even engaging in combat.

#4 - We are told unlikely feats happen, without any real explanation of how they happen. Example: MC bursts into a room with 11 NPCs that are 3x his level, and somehow walks out of the room having killed all of them. Remember when one monster that was double your level was impossible to kill? How exactly does this happen? Yes we are given descriptions of the MC using a whip, but how was it able to do any damage with such a level discrepancy? This is especially true considering that in that scene the character had been nerfed by the developers, and was proclaimed to have been WEAKER than he was at the start of the novel.

#5 – Game mechanics are simply forgotten and rewritten on a whim. Remember how there was a collection of NPCs that were rewritten to be like players when it comes to respawning? Somehow out of nowhere PCs gain “Death Magic” that makes it so the target can no longer respawn. Given that these are the only NPCs in the game that could respawn, this seems very unlikely. Is a company really going to put a spell in the game that causes people to not respawn (ie lose their character), when you’re only allowed one character in your life? Why would they make a spell that quite literally causes them to lose money. This is just one of several examples where previously introduced mechanics are forgotten and discarded. There's also too much stuff "left over from the beta version" that somehow still exists in the retail software. We're expected to believe that the "biggest corporation on the planet" doesn't have money for QC?

I really enjoyed the start of this series, but the direction it’s going is just ugh… It has lost it’s original flare, and feels a bit like it’s trying to copy other popular stories in the genre. This installment is little more than a power gamer fantasy which is boring.

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  • Scott
  • 12-05-20

Disappointing Ending

Some context: I enjoyed the first two books in the series and found the third book somewhat lacking comparatively. This book starts great - in line with the first two in the series. But then the final act is almost completely skipped over and the final chapter gives a quick summary paragraph for each of the things being wrapped up that should have been individual chapters. It's like Michael Atamanov forgot his deadline and decided to write the last third of his concluding novel in an afternoon. What a waste of everything building up to that point.