Drive
The Surprising Truth about What Motivates Us
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Narrated by:
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Daniel H. Pink
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By:
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Daniel H. Pink
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Critic reviews
"Provocative and fascinating" (MALCOLM GLADWELL)
"Pink is rapidly acquiring international guru status . . . He is an engaging writer, who challenges and provokes"
"A bold and persuasive call to bring our understanding of human motivation out of the realm of folklore and into the realm of science . . . Drive will make you rethink everything you do to motivate yourself and those around you" (RICHARD WISEMAN, author of 59 Seconds and Quirkology)
"Inspiring"
"Punchy and energetic"
"What really drives high performance? In this eye-opening book, Daniel Pink draws on 40 years of science to offer some surprising answers. He shows the limits of carrots and sticks and explores the hard-headed power of autonomy, mastery, and purpose to help us work smarter and live better" (CHRIS ANDERSON, author of The Long Tail and Free)
"As Dan Pink's new book Drive argues, financial incentives are no longer enough to give a business an edge: in an economy driven by ideas and creativity, it's more effective to give workers a sense of purpose, of mastery, of autonomy over their time and their tasks. Because the only certainty in the decade to come is that disruptive change is going to continue to catch out businesses that are unprepared"
"Drive drives a stake through the bedrock of classic "if-then" motivational theory. It demonstrates in an entertaining way how self-motivated rewards provide their own behavioural alchemy, exposing the mismatch between what science knows and business does" (JAMES BORG, author of Persuasion: The Art of Influencing People)
"Drive is the rare book that will get you to think and inspire you to act. Pink makes a strong, science-based case for rethinking motivation - and then provides the tools you need to transform your life" (DR MEHMET OZ, co-author of You: The Owner's Manual)
"Pink's ideas deserve a wide hearing. Corporate boards, in fact, could do well by kicking out their pay consultants for an hour and reading Pink's conclusions instead"
"Daniel Pink argues that human motivation is mostly intrinsic – that it is not dependent on external factors, such as earnings or status – and that the aspects of our innate motivation can be divided into autonomy, mastery and purpose"
"Fascinating . . . If Pink's proselytizing helps persuade employers to make work more fulfilling, Drive will be a powerhouse"
"Pink's analysis-and new model-of motivation offers tremendous insight into our deepest nature"
"Pink makes a convincing case that organizations ignore intrinsic motivation at their peril"
"Persuasive . . .Harnessing the power of intrinsic motivation rather than extrinsic remuneration can be thoroughly satisfying and infinitely more rewarding"
"These lessons are worth repeating, and if more companies feel emboldened to follow Mr. Pink's advice, then so much the better"
"Important reading...an integral addition to a growing body of literature that argues for a radical shift in how businesses operate"
Essential motivational theory reading
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Part One - A New Operating System
CHAPTER 1 - The Rise and Fall of Motivation 2.0
CHAPTER 2 - Seven Reasons Carrots and Sticks (Often) Don’t Work . . .
CHAPTER 2A - . . . and the Special Circumstances When They Do
CHAPTER 3 - Type I and Type X
Part Two - The Three Elements
CHAPTER 4 - Autonomy
CHAPTER 5 - Mastery
CHAPTER 6 - Purpose
Part Three - The Type I Toolkit
Type I for Individuals: Nine Strategies for Awakening Your Motivation
Type I for Organizations: Nine Ways to Improve Your Company, Office, or Group
The Zen of Compensation: Paying People the Type I Way
Type I for Parents and Educators: Nine Ideas for Helping Our Kids
The Type I Reading List: Fifteen Essential Books
Listen to the Gurus: Six Business Thinkers Who Get It
The Type I Fitness Plan: Four Tips for Getting (and Staying) Motivated to Exercise
Drive: The Recap
Drive: The Glossary
The Drive Discussion Guide: Twenty Conversation Starters to Keep You Thinking ...
FIND OUT MORE—ABOUT YOURSELF AND THIS TOPIC
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Review:
Common motivators
Usual motivators are reward and punishment. Carrot and the stick.
Research results
Money as a drive works on tasks based on process/protocol (step 1,2,3...complete).
Once the task involves higher than rudimentary cognitive skills, extra money as reward not only doesn't increase but it lowers performance.
Whereas for stepped tasks the blinkers focus the worker. The person's attention is now on the money, not the task they need to find a solution for. The blinkers become a total enemy of creative problem solving.
Commitment and bonds
Childcare centre has some parents running late so imposes fines after 10 minutes late. The rate of lateness doubles. Parents no longer see not getting to the centre on time as breaking the bond with their kids carer, not being nice. Instead its a purely financial transaction, something else to buy.
Enter the game of autonomy and challenge
At Attlassian, their entitled "FEDEX days", the company gives employees a 24 hour challenge. Employees can do what they like, however they like, with whoever they like. Only requirement is next day they present it over drinks, cake and pizza.
Redgate, scrapped sales bonuses. Instead they pay people a fair sum. Full attention on the task/job.
Zappos, call centre, revamped how a call centre is run. Usually staff turnover of 100% on year on year (like a lightbulb2). Zappos instead of timing/automatising/scripting their staff's response, offered money for new trainees to leave if they wished, then gave staff autonomy to resolve customer issues. They ended up with the highest ratings of customer satisfaction. (Supposition is increase of staff autonomy and sense of belonging and importance)
Freeware/Wikipedia - based on people's donations of time and effort. Sometimes considerable compared to people's existing day jobs, and they are doing same or more effort on their limited discretionary time, for free.
Google 20%. Many of their great ideas is a product from Google's freedom to allow their staff to work on their own project 20% of their work time. E.g. GMail, Google News.
Key points from the research, people want:
Crude incentives negatively affect performance
Autonomy, self-direction, augments the sense of self worth and fosters progress,
Collaboration, Game (3. is personal thoughts)
Challenge and Mastery,
Purpose.
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TOC
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A Great Explanation of Motivated in Modern Society
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Especially useful for those interested in self improvement in themselves, children, but particularly organizations wanting to move to the next level, by engaging their workforce.
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