Every Player Gets A Turn: Tips to help every player be part of the action cover art

Every Player Gets A Turn: Tips to help every player be part of the action

Every Player Gets A Turn: Tips to help every player be part of the action

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Some players talk a lot. Others only pipe up at specific moments. But how can you, as the DM, make sure everyone feels included as a true part of the party? Tanner discusses tips for noticing and improving the opportunities of the less-involved in the group.

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