• Ep 459 - What Players Really Want From Games with Michael Tsarouhas
    Jun 23 2026

    Game developers spend years trying to make their games fun, but the answer to finding the fun for players may have less to do with mechanics and more about how players actually feel.

    In this episode, we explore what fulfillment actually means from both the player's and developer's perspective, and how design decisions influence that experience. We'll discuss everything from progression systems to player motivation, and the tradeoffs teams face when balancing business goals with meaningful player experiences. The difference might be smaller than you think, and more impactful than you'd expect.

    Episode Shownotes Link: https://rengenmarketing.com/459



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    50 mins
  • Ep 458 - How the Indie Marketing Playbook Is Broken with Buddy Sola
    Jun 16 2026

    Indie game marketing advice spreads fast but much of it is rooted in conditions that have quietly changed, and in some cases, no longer apply. The problem? Most developers haven't noticed yet.

    In this episode, we break down why the strategies studios have relied on are losing effectiveness, what's driving that shift, and what a smarter, more adaptive approach looks like for reaching players in today's market.

    Episode Shownotes Link: https://rengenmarketing.com/458

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    57 mins
  • Ep 457 - The Audio Mistake Most Studios Don't Know They're Making with François Fripiat
    Jun 9 2026

    Most teams treat audio exclusively as polish, leaving it until right before launch. The problem is, sound influences player decisions, pacing, and emotional impact well before a single level is finished.

    Today, we explore why isolating audio creates friction and missed opportunities, and how treating sound as a core layer from the start leads to a stronger, more cohesive player experience.


    Episode Shownotes Link: https://rengenmarketing.com/457

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    56 mins
  • Ep 456 - Running an Indie Studio Beyond the First Game with Greg Lane
    Jun 2 2026

    Most conversations around indie development focus on getting a game out the door, but what happens after that?

    So today, we're digging into what it actually takes to run a studio beyond the first release. Everything from the decisions, trade offs, and even the mindset shifts that determine whether a studio grows or quietly fades out. Because building something that lasts requires thinking beyond game one.

    Episode Shownotes Link: https://rengenmarketing.com/456

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    52 mins
  • Ep 455 - The Studio Culture You Never Meant to Build with Zoë Curnoe
    May 26 2026

    Studio culture isn't something you have, it's something you're constantly creating, whether you realize it or not. And for most indie teams, that's exactly the problem. The culture taking shape inside your studio may not be the one you intended, and by the time you notice, the damage may already be done.
    So today, we examine what unintentional culture actually looks like, how to spot it before it holds your team back, and what it takes to build an environment where both your people and games can thrive.

    Episode Shownotes Link: https://rengenmarketing.com/455

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    1 hr and 3 mins
  • Ep 454 - The Funding Gap No One Is Talking About with Jared Yeager
    May 20 2026

    Every developer knows funding gaps exist, but most don't realize they can start at the prototype stage, shaping how you approach development, publishing, and the path to shipping your game.

    So today, we examine how prototype funding works, what it takes to make early stage projects fundable, and how getting this stage right can jumpstart momentum for both your game and your studio.

    Episode Shownotes Link: https://rengenmarketing.com/454




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    59 mins
  • Ep 453 - Building a Sustainable Studio Without Losing Control with Angela Mejia
    May 12 2026

    We all know building a game studio is a challenge, but often don't realize the bigger challenge is keeping it alive. Because it's rarely a big mistake that brings a studio down, it's the smaller decisions that do it, leaving us wondering where things went wrong.
    So today, we unpack what sustainable studio growth actually looks like, so you can grow with confidence, stay true to your vision, and keep on track so you never lose control of what you worked so hard to build.

    Episode Shownotes Link: https://rengenmarketing.com/453

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    53 mins
  • Ep 452 - Rethinking How Great Game Design Happens with Rob Kay
    May 5 2026

    Great game design doesn't just come from talent or vision. It can fall apart when good ideas get stuck, overlooked, or brought in too late.

    So today, we're going to explore how studios can adapt lessons from large teams to improve design input, make better informed decisions, and turn collaboration into better gameplay.

    Episode Shownotes Link: https://rengenmarketing.com/452


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    41 mins