The Virtual Reality Podcast with Fexingo: VR Headsets, Metaverse, and Immersive Tech cover art

The Virtual Reality Podcast with Fexingo: VR Headsets, Metaverse, and Immersive Tech

The Virtual Reality Podcast with Fexingo: VR Headsets, Metaverse, and Immersive Tech

By: Fexingo
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Lucas and Luna examine the state of virtual reality, from consumer VR headsets to enterprise metaverse applications. Each episode unpacks a specific hardware release, platform update, or market trend—Shannon entropy in VR locomotion, Apple Vision Pro’s supply chain, Meta’s Quest 3S sales figures—and debates what the numbers mean for developers, investors, and everyday users. They avoid hype and instead ask hard questions: Can VR reach true presence without haptic gloves? Will the metaverse remain a collection of walled gardens? How do software developers optimize for variable refresh rates across devices? Lucas brings journalistic rigor on industry revenue projections and patent filings; Luna challenges those numbers with real developer experience and user adoption curves. This show is for engineers building spatial apps, product managers evaluating VR rollouts, and investors parsing quarterly reports from HTC, Sony, and Pico. No product pitches, no CEO fluff—just two voices working through the technical and business realities of immersive computing. You’ll leave every episode with a clearer map of where VR is actually going, and why. #VirtualReality #VRHeadsets #Metaverse #ImmersiveTech #AppleVisionPro #Quest3S #SpatialComputing #VRIndustry #XRDevelopment #HapticTech #VRHardware #EnterpriseVR #TechBusiness #FexingoBusiness #BusinessPodcast #Technology #Podcast #Business Keep every episode free: buymeacoffee.com/fexingo© 2026 Fexingo. All rights reserved. Economics
Episodes
  • How VR Is Revolutionizing Remote Surgery Training
    May 31 2026
    In this episode of The Virtual Reality Podcast, Lucas and Luna explore how VR is transforming surgical training for medical students and practicing surgeons. They dive into a specific case: the partnership between Osso VR and Yale School of Medicine, which has led to a 40 percent reduction in procedural errors for residents trained on VR modules. The hosts discuss the advantages of VR over traditional methods, including unlimited repetition and objective performance tracking, and address skepticism about replacing hands-on experience. They also touch on the economics of VR training for hospitals and how this technology is making specialized surgical education accessible in low-resource settings. Tune in to understand why VR may soon become a standard tool in medical education. #VR #VirtualReality #SurgicalTraining #MedicalEducation #OssoVR #YaleMedicine #Simulation #HealthcareTech #ImmersiveTech #EdTech #Surgery #ProceduralErrors #ResidencyTraining #MedicalSimulation #Technology #FexingoBusiness #BusinessPodcast #VRHealthcare Keep every episode free: buymeacoffee.com/fexingo
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    10 mins
  • How VR Is Transforming Museum Exhibits and Cultural Heritage
    May 31 2026
    In this episode, Lucas and Luna explore how virtual reality is reshaping the way museums design exhibits and preserve cultural heritage. They focus on a specific case: the British Museum's collaboration with immersive studio Dimension to create a VR tour of the Bronze Age 'Sea People' gallery, which increased visitor dwell time by 40 percent and generated new revenue for conservation. The discussion covers the technical challenges — photogrammetry workflows, lighting constraints, and haptic feedback for artifact handling — and the surprising metric that curators now track: 'virtual return visits.' Lucas and Luna also touch on the ethical debate about digitizing sacred objects without indigenous consent, using the recent controversy around the Maori meeting house VR reconstruction in New Zealand. The episode closes with a look ahead at how AI upscaling of low-resolution scans could unlock thousands of under-digitized collections. #VR #VirtualReality #Museums #CulturalHeritage #Photogrammetry #BritishMuseum #DimensionStudio #BronzeAge #SeaPeople #Haptics #DigitalPreservation #Maori #Conservation #ImmersiveTech #Technology #FexingoBusiness #BusinessPodcast #VRExhibits Keep every episode free: buymeacoffee.com/fexingo
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    12 mins
  • How VR Therapy Is Treating Phantom Limb Pain
    May 30 2026
    Lucas and Luna explore the surprising medical use of VR therapy for phantom limb pain, a condition affecting millions of amputees. They focus on the work of Dr. Max Ortiz-Catalan at the Center for Bionics and Pain Research in Sweden, who developed a VR system that lets patients 'see' and control a virtual limb to retrain their brains. The episode covers how the therapy works through mirror visual feedback and machine learning, the results of a 2024 clinical trial showing a 50% reduction in pain for most participants, and why this approach is gaining traction in rehabilitation centers. They also discuss the broader implications for VR in neuromodulation and chronic pain management, and how the technology is becoming more accessible through consumer headsets like the Meta Quest. #VRTherapy #PhantomLimbPain #VRMedicine #DrMaxOrtizCatalan #CenterForBionicsAndPainResearch #MirrorVisualFeedback #Neuromodulation #ChronicPain #MetaQuest #VRRehabilitation #Technology #BusinessPodcast #FexingoBusiness #HealthTech #VRHealthcare #VirtualReality #MedicalVR #ImmersiveTherapy Keep every episode free: buymeacoffee.com/fexingo
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    7 mins
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