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Deconstructor of Fun

Deconstructor of Fun

By: Deconstructor of Fun
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Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoeDeconstructor of Fun Science Fiction
Episodes
  • TWIG #389: GTA 6 Pricing, Tencent Pulls Back from Japan, and Steam Machine Flops at Launch
    Jun 25 2026

    GTA 6 finally has a price tag, Steam Machine lands with a $1,000+, and Tencent is quietly pulling out of Japan.


    In this episode, we break down:


    ● Why GTA 6's $80/$100 pricing is good news for the industry

    ● What the deluxe edition actually includes (and what it's missing)

    ● The attach rate debate for GTA 6 on PS5 and Xbox

    ● Why Tencent is exiting its Japanese gaming investments

    ● Who's actually still buying game studios right now

    ● Unreal Engine 6 and what it means for developers

    ● Epic's new AI tools shown at Unreal Fest

    ● Tim Sweeney's "Team Open" pitch and his war on Roblox

    ● Who the Steam Machine is actually built for

    ● General Intuition's $320M raise and what it means for AI in gaming

    ● Roblox's new brand integration tax and why creators are worried

    ● Why Queen Digital Entertainment shut down after burning $50M


    CHAPTERS:

    00:20 Welcome and Agenda

    02:14 Canada and World Cup Banter

    03:40 Seattle Roundtable Plug

    05:07 Mishka LinkedIn Apology

    07:42 LA Roundtable Recap

    10:15 Audience Polls and GTA Hype

    11:38 GTA 6 Pricing Details

    14:32 Deluxe Edition and Monetization

    17:05 Attach Rate and Online Revenue

    20:23 Tencent Divestment Rumors

    22:22 Who Still Buys Studios

    25:47 Bull Case and Buyouts

    26:06 Tencent Strategy Shift

    26:35 Unreal Fest Highlights

    26:55 Unreal Engine 6 Roadmap

    27:53 AI Tools in Unreal

    28:36 Tim Sweeney vs Roblox

    29:04 Team Open Vision

    31:26 Interoperability Debate

    35:00 Epic Reality Check

    40:53 Valve Steam Machine Pricing

    46:41 Who Is It For

    48:05 General Intuition Funding

    50:21 Roblox Brand Runtime Fees

    54:38 Creator Impact and Risks

    58:26 Queen Digital Shuts Down

    01:00:14 Wrap Up and Goodbye

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    1 hr and 1 min
  • Why Most Game Engines Die, and How AI Builds "Living Worlds"
    Jun 22 2026

    Andrew Bowell, CEO of Iconic, who spent 15 years at Havok and a decade at Unity, discusses the future of game development, AI integration, and the challenges of building new game engines. He shares insights on technological shifts, AI's role in creating immersive worlds, and why his company is building an engine to “craft intelligent, living worlds”.

    https://iconicgames.io/

    02:10— The shift toward dynamic, emergent, personalized gameplay

    04:39— Why Iconic won’t end up in the “engine graveyard”

    10:13— “Intelligent living worlds” explained

    16:12— Dogfooding and building the engine through its own game

    19:35— Deterministic vs open-ended gameplay

    23:11— What Unity got right about AI

    26:52— The real paradigm shift in gaming

    37:59— Player-first, not technology-first

    46:26— Where AI adoption in games stops today

    51:56— Remote vs hybrid culture at Iconic

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    56 mins
  • My Wife Uninstalled Roblox. Then I Talked to Their Safety Team.
    Jun 19 2026

    Roblox's Chief Safety Officer and VP of Safety Products join the podcast to answer the question every parent is asking: Is it actually safe?What's covered:● Why Roblox's safety chief uninstalled the app for his own daughter● The new Roblox Kids and Select accounts launching in June● How facial age verification works at scale, and how parents keep breaking it● AI moderating 150 million daily users across every server, every second● The "predator hunters" YouTube show that went viral, and why Roblox banned them anyway● How bad actors move kids off-platform to Discord and Snapchat, and what Roblox does about it● Why Roblox faces more scrutiny than TikTok or YouTube despite tighter restrictions

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    54 mins
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