Fleeing from a vengeful king has sent the former NPCs across Solium's borders, into the kingdom of Alcatham. As wanted fugitives, they head to the small farming village of Briarwillow, hoping to blend in, lay low, and avoid trouble at all costs. Unfortunately, Briarwillow has problems all its own, and its troubles quickly become theirs. If they hope to survive long enough to escape, they'll have to tackle an all-but-forgotten mystery buried at the town's border as well as seek the wisdom of a mysterious group of mages. With time, magic, and at least one god against them, it will take everything they've got to save Briarwillow - and themselves.
©2015 Andrew Hayes (P)2015 Tantor
Very enjoyable book, great narration and leaves you wanting more.
Great Character development and setting you up for the second book in the series. This book is short and could have done with being a few hours longer but does set the scene expertly for the continuing saga
"Great follow up!"
Things about this 2nd-of series I liked: the story was interesting, and full of twists. The characters we liked from before have returned. Timiscore grows. New characters add fun. Potential for further great adventures is secured.
Things I didn't like: they swear a lot more in this one. (Is that because they're "adventurers" now and must use their unique vernacular?) Also, the narrator seems to have forgotten the voice he established for Grumble in book one. Too bad, 'cause it was so fitting.
Looking forward to another!
"Classic RP -- from the NPC point of view"
This is the sequel to NPC. It follows up on the first book with a classic rpg situation -- what happens when you split the party. Of course, there is also the puzzlement of the gamers who are also playing in this world as their module seems to keep...well, changing.
If you love, camp, funny references to rpg classic situations along with a fine yarn that moves along with a lot of action and just teensiest hint of romance at the end, then you will love this book.
Roger Wayne's performance is a perfect imitation of a GM's story telling style, lending a little added verisimilitude to an already great story.
This was an amazing and fun book. Somehow capturing the innocence and power of the first one and building complexity into characters I've come to love. A fun enjoyable book with a great narrator. Can't wait for next one.
"D & D players will love it"
very interesting story that continues through the series. But still a story contained in each episode. I really feel like you do need to be a D&D player to enjoy the book as much of it is based on knowing the game and having those types of experiences.
"both the story and tyne narrator got a lot better!"
apologies for poor grammar, on mobile. the first book had a lot of areas that required improvement from the story containing areas of complete boredom to the narrator whispering when he should have been shouting. this second book seems to have addressed all of those problem areas wonderfully! I can't wait for the next book!
"great 2nd book"
This was a wonderful sequel to the first book NPCs. The story moves at a nice pace; full of interest to hold my attention. I love the details of the environment and the diversity of words used. The characters are entertaining as well.
The narrator was nothing short of amazing. He has many voices/personalities and has the right tone for emphasizing the puns or sarcastic statements.
This is one of my more favored "listens".
Between sword fights and magic and that curious wonder what NPCs do when adventures are not around, this book had it all and a take for all ages.
"Better than the first, looking forward to the 3rd!"
I'm not going to say this is the greatest novel ever written, because its not. I did however enjoy it VERY much. I enjoy the characters, the plot, the reader and his voices, and well, everything about it. I enjoyed this book, I would recommend it to a select group of friends. Its a book for a narrow audience though. Non-RPG-gamers need not read. Unless you've played a game of D&D or similar and enjoyed it, you probably won't enjoy this book.
Gabrielle was my favorite this go around, though its difficult to choose only one. I might be picking Gabrielle because I'm most interested to see what happens with her next.
I enjoyed the way he performed the voices, his narrator voice well pleasant to listen to. He's not one of those readers or narrators that puts me to sleep.
I can recall all of the view point characters very well. I can't pick one as most memorable. I've already mentioned I'm looking forward to more on Gabrielle's story, so...
This series is truly not for everyone. I can imagine reading this series from the point of view of a non-gamer and thinking, "This is lame". - This book scratches an itch for me, and I'm sure for other gamers, but if you don't have that itch: then you won't get any relief from this series. The enjoyment just won't be there, if you don't get the inside humor. - Also, even if you are a gamer, I'm still going to tell you these books aren't just the most awesome. I loved them, I suspect other gamers will as well, but they're not for everyone. Some people like westerns, some like mystery, some like romance, some like scifi, this series is technically fantasy, but its not your typical fantasy.
To The Author,
I would very much like to see/hear/read more about the group of players. I feel the story doesn't go back to the actual gamers enough. I understand the focus is on the NPCs, its their story, but then you could do the whole book without the players at all. I feel like the GM & Players haven't been there for enough of a contrast. Also, have you considered another gaming group? Perhaps the ones who were in the first group, and not part of the group in this book?
cant wait for more in this series roger wayne does a great job on keeping the voices recognizabler and interesting, and the story itself is alowly building, cant wait to see whereb8t goes next
A review requires at least twenty words. So this is just filler. I just wanted to give my five star rating :)
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