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Press Reset

Ruin and Recovery in the Video Game Industry

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Press Reset

Yazan: Jason Schreier
Seslendiren: Ray Chase
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From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.

Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.

The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games—Bioshock Infinite, Epic Mickey, Dead Space, and more—on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely.

Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games—and whether the business of making games can change before it's too late.
Programming Programming & Software Development Social Sciences Software Development Teknoloji Oyun Yazılım Video Oyunu Video Game Industry
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Eleştirmen yorumları

“Schreier covers the notoriously secretive gaming industry [and] knows it well.”

—GQ

“Jason Schreier is a huge fan of video games, and his enthusiasm is contagious.”

—Booklist

“My only complaint about Blood, Sweat, and Pixels is that there wasn't more to read.”

—Forbes
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Brilliant book about how video games are made and challenges facing the industry!
would definitely recommend!

Terrific read

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Worth a listen to hear the human cost of the game industry and its horrors.

Educational

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Great book. As an aspiring designer, to learn so much about the production and publishing proccess of a project is invaluable aswell as the gruesome realities of the industry's business angle .

Eye opening for a newbie

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Great to hear more about the industry and its issues, especially if you're a gamer as I didn't know quite how bad the working conditions are.

Very insightful

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While not as good as Jason's first book he wrote, this is still a worthwhile read for people interested in the problems surrounding the video game development scene.

This book focuses mostly on the negative aspects only, with less personality, in contrast to the first books fantastic dramatization and personal deep dives in stories. Which makes it a bit less enjoyable as just a good read for anyone.

Great narration as usual.

Another solid book about the troubles of game development by Jason

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