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Sly Flourish's Return of the Lazy Dungeon Master
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Sly Flourish's The Lazy Dungeon Master
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- Length: 2 hrs and 41 mins
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Overall4.5 out of 5 stars 28
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You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
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Helped me plan my sessions more efficiently
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One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
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The essential elements for building a world. Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
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geared towards D&D campaigns.
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Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
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This is the audiobook for Sly Flourish's Fantastic Adventure, a book of 10 short adventures for the fifth edition of the world's most popular roleplaying game. This audiobook helps the listener bring these adventures into their head and is intended to be used along with the print copy of the book for use at the actual gaming table. Listening to these adventures helps prime your DM mind with the material you need to run the game at the table.
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4 out of 5 stars
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Excellent story, okay narrator
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Sly Flourish's The Lazy Dungeon Master
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- Length: 2 hrs and 41 mins
- Unabridged
-
Overall4.5 out of 5 stars 28
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Performance4.5 out of 5 stars 26
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Story4.5 out of 5 stars 26
You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
-
5 out of 5 stars
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Helped me plan my sessions more efficiently
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Sly Flourish's Fantastic Locations
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- By: Michael E Shea
- Narrated by: Rudy Basso
- Length: 5 hrs and 53 mins
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-
Overall5 out of 5 stars 1
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Performance3 out of 5 stars 1
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One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
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5 out of 5 stars
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- Length: 4 hrs and 42 mins
- Unabridged
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Overall4.5 out of 5 stars 17
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Performance4 out of 5 stars 14
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The essential elements for building a world. Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
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3 out of 5 stars
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geared towards D&D campaigns.
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Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
- By: Michael E Shea
- Narrated by: Rudy Basso
- Length: 4 hrs and 45 mins
- Unabridged
-
Overall0 out of 5 stars 0
-
Performance0 out of 5 stars 0
-
Story0 out of 5 stars 0
This is the audiobook for Sly Flourish's Fantastic Adventure, a book of 10 short adventures for the fifth edition of the world's most popular roleplaying game. This audiobook helps the listener bring these adventures into their head and is intended to be used along with the print copy of the book for use at the actual gaming table. Listening to these adventures helps prime your DM mind with the material you need to run the game at the table.
-
Empire of Imagination
- Gary Gygax and the Birth of Dungeons & Dragons
- By: Michael Witwer
- Narrated by: Sam Witwer
- Length: 7 hrs and 54 mins
- Unabridged
-
Overall4.5 out of 5 stars 52
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Performance4.5 out of 5 stars 49
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Story4.5 out of 5 stars 49
The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin, to his untimely death in 2008. Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni.
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Homeland
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- Narrated by: Victor Bevine
- Length: 10 hrs and 48 mins
- Unabridged
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Overall4.5 out of 5 stars 656
-
Performance4.5 out of 5 stars 611
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Story4.5 out of 5 stars 615
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4 out of 5 stars
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Excellent story, okay narrator
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Dragons of Autumn Twilight
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Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance encounter with a beautiful, sorrowful woman, who bears a magical crystal staff, draws the companions deeper into the shadows, forever changing their lives and shaping the fate of the world.
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3 out of 5 stars
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For the first time ever, the H.P. Lovecraft Historical Society has produced an audio recording of all of Lovecraft's stories. These are not dramatizations like our Dark Adventure Radio Theatre - rather, this is an audiobook of the original stories, in all-new, never-before-heard recordings made by the HPLHS' own Andrew Leman and Sean Branney exclusively for this collection. This collection spans his entire career from his earliest surviving works of childhood to stories completed shortly before his death. All tales include original music by HPLHS composer Troy Sterling Nies.
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3 out of 5 stars
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Need chapters titles!!
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Fred did something bad. He didn’t intend to do it, but the destruction of a dungeon core - accident or otherwise - will likely result in horrific consequences for anyone connected with the crime. And not for just the perpetrators; everyone around them will suffer vengeful retribution from the nearby cores for the unthinkable act. Knowing that his mistake will end up endangering his new friends, the townspeople of Gatecross, and even his Guild, Core Power, Fred decides to do whatever he can to protect them.
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What happens when the haggling is done and the shops are closed? When the quest has been given, the steeds saddled, and the adventurers are off to their next encounter? They keep the world running, the food cooked, and the horses shoed, yet what adventurer has ever spared a thought or concern for the Non-Player Characters? In the town of Maplebark, four such NPCs settle in for a night of actively ignoring the adventurers drinking in the tavern when things go quickly and fatally awry.
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3 out of 5 stars
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The concept is better than the execution
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In the ancient city of Lankhmar, two men forge a friendship in battle. The red-haired barbarian Fafhrd left the snowy reaches of Nehwon looking for a new life, while the Gray Mouser, apprentice magician, fled after finding his master dead. These bawdy brothers-in-arms cement a friendship that leads them through the wilds of Nehwon facing thieves, wizards, princesses, and the depths of their desires and fears.
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The scattered worlds of the Elara's Veil nebula were once protected by the oath of unity sworn by three mighty Chapters of the Adeptus Astartes. The Star Scorpions were undone by flaws in their genetic coding. The Celestial Lions were ravaged by the Inquisition for sins they did not commit. Now, after hundreds of years, only the Emperor's Spears still keep their vigil. They are barbarian watchmen against the Outer Dark, bloodied but unbroken in their long duty.
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Far in the Northern wilds where no humans regularly frequent, a young man is left alone when his parents are murdered suddenly and unexpectedly. Now, without friends, family, or even supplies, he embarks on a journey to find out who targeted his parents - and upon whom he needs to enact his revenge.
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5 out of 5 stars
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A very easy and enjoyable listen.
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5 out of 5 stars
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Excellent adeptation for audio of a superb story
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For 1000 years, the people of Alera have united against the aggressive races that inhabit the world, using their unique bond with the furies - elementals of earth, air, fire, water and metal. But now, Gaius Sextus, First Lord of Alera, grows old and lacks an heir. Ambitious Lords manoeuvre to place their Houses in positions of power, and a war of succession looms on the horizon. Far from city politics in the Calderon Valley, young Tavi struggles with his lack of fury crafting.
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Geralt is a witcher, a man whose magic powers, enhanced by long training and a mysterious elixir, have made him a brilliant fighter and a merciless assassin. Yet he is no ordinary murderer: his targets are the multifarious monsters and vile fiends that ravage the land and attack the innocent. He roams the country seeking assignments, but gradually comes to realise that while some of his quarry are unremittingly vile, vicious grotesques, others are the victims of sin, evil or simple naivety.
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fantastic Polish fantasy.
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Robert E. Howard's Conan the Cimmerian Barbarian
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Overall4.5 out of 5 stars 94
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This collection contains all of Robert E. Howard's Conan the Cimmerian stories published during his lifetime, contextualized with biographical details of their author.
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5 out of 5 stars
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Not the best narrator
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Occultist: Saga Online #1
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- By: Oliver Mayes
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- Unabridged
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Overall4.5 out of 5 stars 227
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Performance4.5 out of 5 stars 214
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Story4.5 out of 5 stars 214
In a desperate move Damien throws himself into the Streamer Contest of Saga Online, the latest fantasy VR-MMORPG. Winning will provide the funds for his mom’s surgery. Yet early betrayal and a close run in with a vampire almost ruin his attempt before he even begins. Stuck at the bottom of a dungeon with no gear, no allies and little hope, Damien must embrace the undiscovered Occultist class, master control of his new demon companions and take the contest by storm. His plan is simple enough. Topple the most famous player in Saga Online.
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5 out of 5 stars
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Really compelling story
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Summary
Five years ago, the Lazy Dungeon Master offered a simplifed approach for preparing fantasy RPGs with one clear directive: Prepare only what most benefits our games. This focus on lightweight preparation and improvisational preparation resonated with many GMs over the past five years.
But during that time and with the release of the fifth edition of Dungeons & Dragons, the world of fantasy roleplaying has changed and expanded. With five years of new systems and new ideas, all GMs have a wealth of experiences to share and explore to help us prepare and run great RPGs.
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master.
Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games. The book includes an eight-step guide for lightweight game preparation and is focused on how we prepare for our games, how we run our games, and how we think about our games.
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
What members say
Average customer ratings
Overall
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5 out of 5 stars
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4.5 out of 5 stars
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5 out of 5 stars
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5 Stars15
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Overall5 out of 5 stars
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- Anonymous User
- 17-12-18
A simple book about a complicated book
Super useful approaches to maximise the time invested into prepping a d&d game. A powerful tool to have at your disposal!
1 of 1 people found this review helpful
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story5 out of 5 stars
- Daniel Bird
- 22-03-19
Well worth a listen!
Well read and easy to digest in the form of an audio book. Probably worth listening to a couple of times to have it digest
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story5 out of 5 stars
- Johua
- 04-07-19
amazing resource
This book has given me an insight into dm'ing that I desperately needed so much.
1 of 1 people found this review helpful
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story3 out of 5 stars
- A. Davis
- 24-06-19
A helpful resource, well worth your time
This book is full of good advice. I strongly feel that it has helped my tension mastering. The book is short and straight to the point. It has a strong focus on making improvisation easier, something useful even if you Play a system other than a Dungeons and Dragons. The advice in this book is very system agnostic and I recommend it to anyone who’s friends enjoy their time behind the screen
1 of 1 people found this review helpful
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story5 out of 5 stars
- Alex
- 01-04-19
A fantastic resource for all GM's
this book has dramatically expanded and improved the way I prepare for games. the advice is sound and very practical. highly recommended. I also picked up a PDF to use as reference as the audio alone can be difficult to refer to during preparation
1 of 1 people found this review helpful
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story5 out of 5 stars
- Anonymous User
- 22-02-19
Indispensable
Hosting a fantasy role playing game and taking on the responsibility of being the dungeon master can be a daunting task. Sly Flourish’s Return Of The Lazy Dungeon Master is an indispensable resource for getting the most out your preparation time and developing the ability to improvise at the table more effectively.
1 of 1 people found this review helpful
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Overall4 out of 5 stars
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Performance4 out of 5 stars
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Story4 out of 5 stars
- Gary A. Guice Jr
- 17-02-19
I really enjoyed this book, maybe I wasn’t ready though.
This book is geared towards people that are creating their own adventures, but it was also helpful to me as a new DM. I was able to gleam so great info. The narrator’s voice was in a low tone, almost like he was whispering the book so no one else would hear. I really enjoyed it though and will refer to it often.
1 of 1 people found this review helpful
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story5 out of 5 stars
- Brandon Rowe
- 14-01-19
Amazingly helpful!
This book helped me out tremendously! I was thrown into being a DM because somebody backed out. So I had a week to prepare and pick a new story. This book helped me so much with the prep of the game, and according to my friends I did pretty well :)
1 of 1 people found this review helpful
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story5 out of 5 stars
- Taliesin Hutson
- 14-01-19
Perfect tool for aspiring GM
If you're a games master with any experience, you've had sessions that just didn't feel quite right. Your players skipped every plot hook you threw at them and left you completely unprepared. This guide alongside basic improvisational skills gives you everything that you need to consistently provide quality gaming sessions for your players on a consistent basis. The only complaint that I have is that when listening to the recording without a personal copy of the book, referencing back to the concepts can be somewhat difficult.
1 of 1 people found this review helpful
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Overall5 out of 5 stars
- Brandon
- 13-01-19
Saved me hours of prep time
I follow a few YouTube DM guide channels such as MCDM and I wasn't sure if I needed this book. I am now extremely glad I bought this since much of the advice here is unique and I will be applying most of it to my games. I run 2 D&D games and a starfinder game and spend way too much time prepping. This book has saved me hours of prep time weekly with a few simple methods and approaches to prepping. If you haven't heard lazy DM before you need this audiobook!!
1 of 1 people found this review helpful
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story5 out of 5 stars
- Amazon Customer
- 01-01-19
Pretty much the most useful book in my DM arsenal.
Incredible stuff here. If you're a GM that struggles with the time management of life vs game development, this will undoubtedly have some great knowledge to help you out.
I'm DMing again for the first time in years with the newfound confidence in myself and my preparations, despite having less time than ever before.
Thank you, Sly Flourish, for producing this book and helping me get back into my passion.
1 of 1 people found this review helpful
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Overall5 out of 5 stars
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Performance5 out of 5 stars
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Story5 out of 5 stars
- Happy Shopper
- 18-12-18
new gm
I'm a new GM and I've only ran three one shots. I'm really looking forward to expanding and using these tips. I would highly recommend this book for any new or old gm
1 of 1 people found this review helpful