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With Earth in the path of the rapacious Posleen, the Galactic Federation offers help to the backward humans - for a price. You can protect yourself from your enemies, but God save you from your allies!
Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets.
The Hundred Worlds have withstood invasion by the relentless Hok for decades. The human worlds are strong, but the Hok have the resources of a thousand planets behind them, and their fleets attack in endless waves. The long war has transformed the Hundred Worlds into heavily fortified star systems. Their economies are geared for military output, and they raise specialized soldiers to save our species. Assault Captain Derek Straker is one such man among many.
Humanity's last encounter with aliens saw 16.2 billion people killed in a war with the Merkiaari that had spanned decades. Two hundred years later, the Alliance is cautiously exploring beyond its borders again, but the survey corp is considered a mere gesture by some. General Burgton of the 501st Infantry Regiment believes a lack of expansion is leading the Alliance into stagnation. So when one small ship discovers a new alien race, it should be an easy decision to make contact, but what if the aliens are like the Merkiaari?
Seventy years ago, the interstellar supercarrier Ark Royal was the pride of the Royal Navy. But now, her weapons are outdated and her solid-state armour nothing more than a burden on her colossal hull. She floats in permanent orbit near Earth, a dumping ground for the officers and crew the Royal Navy wishes to keep out of the public eye. But when a deadly alien threat appears, the modern starships built by humanity are no match for the powerful alien weapons.
Pressed into service when World War II breaks out in the Pacific, the USS Walker---a Great-War vintage "four-stacker" destroyer---finds itself in full retreat from pursuit by Japanese battleships. Its captain, Lieutenant Commander Matthew Patrick Reddy, knows that he and his crew are in dire straits. In desperation, he heads Walker into a squall, hoping it will give them cover---and emerges somewhere else.
With Earth in the path of the rapacious Posleen, the Galactic Federation offers help to the backward humans - for a price. You can protect yourself from your enemies, but God save you from your allies!
Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets.
The Hundred Worlds have withstood invasion by the relentless Hok for decades. The human worlds are strong, but the Hok have the resources of a thousand planets behind them, and their fleets attack in endless waves. The long war has transformed the Hundred Worlds into heavily fortified star systems. Their economies are geared for military output, and they raise specialized soldiers to save our species. Assault Captain Derek Straker is one such man among many.
Humanity's last encounter with aliens saw 16.2 billion people killed in a war with the Merkiaari that had spanned decades. Two hundred years later, the Alliance is cautiously exploring beyond its borders again, but the survey corp is considered a mere gesture by some. General Burgton of the 501st Infantry Regiment believes a lack of expansion is leading the Alliance into stagnation. So when one small ship discovers a new alien race, it should be an easy decision to make contact, but what if the aliens are like the Merkiaari?
Seventy years ago, the interstellar supercarrier Ark Royal was the pride of the Royal Navy. But now, her weapons are outdated and her solid-state armour nothing more than a burden on her colossal hull. She floats in permanent orbit near Earth, a dumping ground for the officers and crew the Royal Navy wishes to keep out of the public eye. But when a deadly alien threat appears, the modern starships built by humanity are no match for the powerful alien weapons.
Pressed into service when World War II breaks out in the Pacific, the USS Walker---a Great-War vintage "four-stacker" destroyer---finds itself in full retreat from pursuit by Japanese battleships. Its captain, Lieutenant Commander Matthew Patrick Reddy, knows that he and his crew are in dire straits. In desperation, he heads Walker into a squall, hoping it will give them cover---and emerges somewhere else.
In the year 2420, war looms between the galaxy's two most powerful empires: the tyrannical Theocracy and the protectionist Commonwealth. Caught in the middle sits the occupied outpost system Cadiz, where young officer and aristocrat Katherine "Kat" Falcone finds herself prematurely promoted at the behest of her powerful father. Against her own wishes, Kat is sent to command the Commonwealth navy's newest warship, Lightning.
Having made a superior look a fool, Honor Harrington has been exiled to Basilisk Station in disgrace and set up for ruin. Her demoralized crew blames her for their ship's humiliating posting to an out-of-the-way picket station. The aborigines of the system's only habitable planet are smoking homicide-inducing hallucinogens.
The year is 2108, and the North American Commonwealth is bursting at the seams. For welfare rats like Andrew Grayson, there are only two ways out of the crime-ridden and filthy welfare tenements, where you’re restricted to 2,000 calories of badly flavored soy every day. You can hope to win the lottery and draw a ticket on a colony ship settling off-world, or you can join the service. With the colony lottery a pipe dream, Andrew chooses to enlist in the armed forces for a shot at real food, a retirement bonus, and maybe a ticket off Earth.
When a bunch of interstellar scavengers approach Earth intending to abduct a few dozen humans and sell them into slavery in the darkest, they make the mistake of picking on Steve Stuart and his friends, ex-military veterans all. Unprepared for humans who can actually fight, unaware of the true capabilities of their stolen starships, the scavengers rapidly lose control of the ship - and their lives.
When Earth herself lay under siege by an enemy humankind could not defeat, mankind undertook one last throw of the dice: Operation Ark. Earth's final colonizing expedition was meant to build a new civilization, on a planet so distant even the Gbaba might never find it, and without the high-tech infrastructure whose emissions might betray its location.
My name is Alice Long, and I've always known I was different. When I was little I used to climb up to the highest branches of the housetree at night, and watch the starships docking at the orbital stations high above. Forty meters off the ground, watching ships 30,000 kilometers overhead, with senses that could pick out radar pings and comm chatter as easily as the ships themselves. It all seemed perfectly natural at the time.
Cally O'Neal is officially dead. In her over 40 years of being an active secret agent, she hasn't used her real name, much less spoken to her sister. So when Michelle interrupts an important mission, by seemingly appearing out of thin air, it's an unexpected reunion.
But you can't choose your relatives....
Michelle O'Neal has lived the life of the perfect Indowy adept, rising slowly in the ranks, honing her skills, being a good little girl. But now she needs the help of her "bad" sis when the Darhel start to put the squeeze on the first Human mentat. In a family where her father, the war hero, thinks everyone is dead, her grandfather is a smuggler when he's not distilling moonshine, her sister is a cold-blooded killer for hire, and her brother-in-law is a mobster, Michelle may look like the odd-gal out. But when it's death or dishonor, she's gonna prove that, deep down inside, she's every bit an O'Neal.
What made the experience of listening to Sister Time the most enjoyable?
the base story line, and the unusual death of a main character, it was well written and enjoyable, much like I get when I read Chris Fieldwaters books, and that of Ann Rice.
What other book might you compare Sister Time to, and why?
IRA by Chris Fieldwater, although not as humorous, it was most enjoyable, I also recommend all of John Ringo's book.
What does Marc Vietor bring to the story that you wouldn’t experience if you had only read the book?
It is the expressions, the tone and way he introduces and brings the characters alive.
Did you have an emotional reaction to this book? Did it make you laugh or cry?
many, and I hope to have many more in the twenty seven books I so far have, and in time I hope to read of of these books.
Any additional comments?
A truly talented author and one which I have recommended to many others.
0 of 1 people found this review helpful
this following Cally's War and that one not really being much of a "War" so much as its a "War in Cally's mind, or little world" I was expecting this one to be like that, I really liked that book but I thought it could have been more.
the book starts and ends with a scene sorta the same, Cally with her Sister, no spoiler there its the name of the book - Cally and her sister havent seen each other for many decades and while Cally was off fighting the Posleen and pretending to be dead her sister was living with the Indowy and learning there ways getting less and less human so she acts strange.
There isnt much if any Posleen here its mainly the secret group that Cally works with with her grandfather and other family members, its really much better then I thought and I was hoping it would be good since I liked the other books.
Check my other reviews if you want to see the correct order to read these in
2 of 2 people found this review helpful
I like most of JR stuff. good light, fun, adventurous, listens. the narrator does a fine job. a little short.
4 of 5 people found this review helpful
This was my fifth time going through this series and I own nearly all of John Ringo's works. easy to listen to, especially nice if you have read thw book and can learn the pronunciation for some of the alien names.
You learn more and you learn you still have a lot to learn.
good to great performance. no problems with anything.
john ringo can't write a bad book. this is a really good fun book. but you better have read at least the book before it in the series. yep there is some explaining of background but there is so much background it's not really standalone.
overall I loved it.
The first three books are kind of slow, but I continued reading and once I got to Callie's War it really took a turn and started getting much better. Sister Time continues the story in a way that I finally feel it is building to something rather than just "aliens invade and humans kill them." This series is still not as good as the Black Tide Rising series (which may be my favorite of all time) but after Sister Time I am looking forward to seeing where the story goes.
Another excellent book! It was great to see the sisters together but, just as with siblings, they turned out to be totally different and just alike. Well Done!
What would have made Sister Time better?
Throw it in the garbage and start over. The first books of the series are interesting and should set the theme for the rest of the series. Sister time is off on another tangent and only marginally related to the first books
What was most disappointing about John Ringo and Julie Cochrane ’s story?
This one is set 50 years after the war was won, Details of how it was won are sketchy. But the first books deal with the invasion, the war and then, its wrapped up with not a lot of details nor details about life just after. This set 50 years into the future and dragged on like a Steven King novel
What three words best describe Marc Vietor’s performance?
Its a job
You didn’t love this book... but did it have any redeeming qualities?
Its not the worse book ever written and narrated. You could tell in the narration that the reader is just reading it just to get through and be done with it.
0 of 1 people found this review helpful
After listening to Cally' War I had hoped this book was going to be better. It couldn't have been worse. But I was supprise it wasn't bad. The last 3 or 4 hours was the best.
0 of 2 people found this review helpful