A hundred years ago, there was a cataclysm. Maybe, a biological weapon was set off, or a parasite evolved...honestly, no one really cares any more.
What matters is that the parasite was airborne, infectious, and could live in any warm-blooded creature. Those affected are driven insane and mutate, becoming a threat to those around them. This doesn’t even end with death: corpses of those infected are reanimated and will wander the world, seeking nourishment.
Humanity is a dying race now. In another hundred years, there won’t be any of us left. A bite or scratch or a breath in the wrong place spells doom.
People have adapted to this situation in different ways - some choose to fight it, preserving as many lives as possible or searching for a cure to the Infection. Others, lost in the hopelessness, turn to stealing from any who cross their path. With the loss of communications, runners have begun carrying messages as the only form of long-distance communication. Still others try to burn everything that stands in their way, cleansing it, or hide underground in concealed bunkers, waiting for the Infection to burn out.
In this world, surviving is a matter of wits and cunning...
The stories in this second anthology explore the legends of the Outlands, beyond the border of humanity's immediate control, where strange and powerful creatures roam.