Dungeonheart Awakening
A Dungeon Core LitRPG of Hard Choices, Deadly Traps, and Snark (Core Overlord, Book 1)
Ürünler eklenemedi
Sepete ekleme başarısız oldu.
İstek Listesine ekleme başarısız oldu.
İstek listesinden kaldırma başarısız oldu.
Kütüphaneye ekleme başarısız oldu
Podcast takip edilemedi
Podcast takibi bırakma başarısız oldu.
Standard'ı 30 gün ücretsiz edinin
17,49£ karşılığında satın al
-
Seslendiren:
-
Tye Lynch
-
Yazan:
-
Marko Duskborn
I died. Then I woke up as a glowing rock in a cold, wet cave. No body. No hands. Just mana, a bad attitude, and a pack of adventurers who want to crack me open for loot.
Blake got hit by a car. He came back as a Dungeon Core. Now he goes by Nightshard, and his only company is Twinkle, a fairy the Bureau of Magical Regulation assigned to babysit him. Learn to build a dungeon, manage resources, and keep it together, or the Bureau decides he is too unstable to keep around.
Nightshard has one thing the other dungeons down here do not: a software engineer's brain. Programmer's logic. A gamer's tactical instincts. A debugging habit he cannot switch off. Surviving is the floor, not the goal. He wants to build something nobody has built before.
So what happens when you run a magical dungeon like a system?
Mana managed like database performance. Goblin raids coordinated like an MMO guild. Traps under version control, stress-tested before they go live. A found family worth dying for.
Ancient powers are stirring. The Bureau is watching. And the longer Nightshard fights to keep his cave alive, the more he understands that the people inside it matter more than the walls.
Book One of a six-part series:
- Dungeonheart Awakening (Days 1-7): Foundation and Family
- Core Defense Protocol (Days 8-21): Pressure from Above
- Monsters in the Walls (Days 22-42): Secrets Stir
- Corebound (Days 43-63): Crisis of Identity
- The Core Trial (Days 64-84): Final Conflict
- Core Ascendant (Days 85-105): Mobile Fortress and Independence
Perfect for listeners who love:
- Problem-solving over raw power fantasy.
- Dungeon Core worlds with real LitRPG systems.
- Characters who grow through loyalty, ethics, and strategy.
- Found family arcs with payoffs that land.
- Humor, sarcasm, and clever technical worldbuilding.
Dinleyici bu eseri ücretsiz aldı
The progression and dungeon-building were easy to follow, and I enjoyed seeing Blake figure things out and slowly build a team based on trust. There’s a nice balance between cozy moments, adventure, and a little mystery.
The dungeon-core concept was fun,
Bir sorun oluştu. Lütfen birkaç dakika sonra tekrar deneyin.
Hard to keep up with it
Bir sorun oluştu. Lütfen birkaç dakika sonra tekrar deneyin.
Dinleyici bu eseri ücretsiz aldı
Great story
Bir sorun oluştu. Lütfen birkaç dakika sonra tekrar deneyin.
Dinleyici bu eseri ücretsiz aldı
If you are tired of dungeon cores that rely entirely on torture traps and forced enslavement, Blake's methodical, respect-first approach is a breath of fresh air. It sets up the Core Overlord series with warmth, wit, and immense promise.
Dungeonheart Awakening
Bir sorun oluştu. Lütfen birkaç dakika sonra tekrar deneyin.
Dinleyici bu eseri ücretsiz aldı
The characters were probably my favorite part. I especially liked the way the group slowly starts to feel like a little family. Blake treating everyone with respect instead of trying to control them gave the story a nice change of pace from the usual dungeon-core setup.
There’s plenty of dungeon building, progression, and humor, but it never felt like the numbers were more important than the characters.
I really enjoyed Dungeonheart Awakening.
Bir sorun oluştu. Lütfen birkaç dakika sonra tekrar deneyin.