Dear Nobody Stories cover art

Dear Nobody Stories

Dear Nobody Stories

By: Meghan Wright
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Dear Nobody, at my table, I blend of immersive narration, cinematic visuals, and deeply personal roleplay with my solo games. Think of it as an audio drama meets journaling or heavy mechanic RPGs, where dice, cards, and words shape the fate of lonely travelers. I’m Mozz, a BIPOC creator passionate about indie TTRPGs and forgotten stories. Whether it's a trucker trying to get home in Long Haul 1983, a survivor’s final words, or a ghost’s last tale, I bring these stories to life. 💌 Subscribe, listen, and get lost in a story with me.

Meghan Wright 2024
Episodes
  • Long Haul 1983 | Episode 7: Wind Whistles
    Jun 8 2026

    I keep thinking... why am I still driving? What the hell am I even doing? It’s like the world’s fighting back now. Trying to drown me. But I keep going. I have to keep going. I told Lee I’d come for him. I promised.

    EPISODE 7

    "Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?

    Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness.

    Land Acknowledgment: Work on Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.

    All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. (Long Haul 1983: https://shop.seanpatrickcain.com/product/longhaul1983)

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    31 mins
  • Long Haul 1983 | Episode 6: Dead Cities, Empty Road
    Jun 7 2026

    "Did you hear that? I heard something. No, I’m not crazy. Something's out there. It wasn’t the wind. It wasn’t just my mind playing tricks on me. I don’t know who—what—I’m supposed to be afraid of anymore. The cars that aren’t here. The people that are gone. Something’s out there, something that's making the world react... like it’s waiting for me.

    EPISODE 6

    "Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?

    Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness. Land Acknowledgment: Work on

    Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.

    All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop.

    (Long Haul 1983: https://shop.seanpatrickcain.com/product/longhaul1983)

    Make sure to subscribe to:

    Mozzarelle:(https://www.youtube.com/@mozzarelle?sub_confirmation=1)

    Dear Nobody Productions: https://www.youtube.com/@dearnobodytales?sub_confirmation=1

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    11 mins
  • Long Haul 1983 | Episode 5: Mile Marker Zero
    Jun 6 2026

    Hell, I don’t even know what to think anymore. I see the signs of life, but nothing’s moving. Not a single car. No faces in the windows. This place is suffocating. Just like the rest of the world, right? Empty. You’d think I’d be used to it by now, but no. Every empty street, every abandoned house... they get under my skin. They make me think—where did the people go?

    EPISODE 5

    "Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?

    Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness.

    Land Acknowledgment: Work on Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.

    All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. (Long Haul 1983: https://shop.seanpatrickcain.com/prod...)

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    15 mins
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