A klutzy witch, a shaman's curse, a quest to save her family. Can Kat find her magic in time? If you're a witch living on a remote arctic island, and the entire island runs on magic, lacking magical skills is not just an inconvenience, it can be a matter of life and death - or, at least, a darn good reason to run away from home. Katrina's spells don't just fizzle; they backfire with spectacular results, oftentimes involving green goo. A failure as a witch, Kat decides to run away and find her dead father's non-magical family.
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Shipwrecked on a legendary island, how can a witch rescue her boyfriend if she can't even phone home? Kat is a nervous wreck waiting for her boyfriend's first visit to her Arctic island home. He doesn't show up, so she's sure he's given her the brushoff. When she learns he's disappeared, she sets out on a mission to find him. Things go wrong from the start. Kat is thrown overboard during a violent storm, while her brother and his girlfriend are captured by a mutant island tribe.
A magical trip to Stonehenge lands a witch in the Otherworld where an ancient goddess is up to no good. Kat expects to have a great time on her graduation trip to Stonehenge. However, from the moment she leaves the witches' arctic island, Galdorheim, she gets in nothing but trouble.