Arthur's Seat had never sought a galactic role. A relatively new colony world, a mere 300 years old, the planet was always isolated from the galactic mainstream. But with the Empire crumbling after the fall of Earth and other planets taking advantage of the chaos to make their own bids for power, Arthur's Seat suddenly finds itself playing host to tens of thousands of unwanted immigrants, refugees who have been kicked off countless other worlds.
Captain Tuplo must finally make the decision that has been haunting him since he learned the truth about his origins only a week ago. The fact that billions of lives may hang in the balance isn't making it any easier. Will Connor be able to face the demons of his past?
world recovering from a devastating plague. A brutal enemy threatening invasion. A young man seeking to escape the shadow of his father. A ship manned by a crew of fresh academy graduates. A top-secret experimental propulsion system. A questionable alliance with a mysterious green-eyed woman. What destiny has in store for the crew of the UES Aurora is far greater than any of them could ever imagine. And this is only the beginning....
"Great story, despite being occasionaly repetitive"
Gary Karkofsky a.k.a Merciless: The Supervillain Without Mercy (TM) returns in the fourth volume of the popular Supervillainy Saga. Having discovered the world's greatest superhero slain by his doppelganger from another reality, Merciful: The Supervillain with Mercy (TM), and the arrogant President Omega, Gary dedicates himself to overthrowing both. Unfortunately, this is harder than it looks since Merciful has all of Gary's genre savviness while President Omega has the entire brainwashed United States military.
Gary Karkofsky is an ordinary guy with an ordinary life living in an extraordinary world. Supervillains, heroes, and monsters are a common part of the world he inhabits. Yet, after the death of his hometown's resident superhero, he gains the amazing gift of the late champion's magical cloak. Deciding he prefers to be rich rather than good, Gary embarks on a career as Merciless: The Supervillain Without Mercy. But is he evil enough to be a villain in America's most crime-ridden city?
"Well it made me laugh"
Ten years from today, the center of our digital lives will no longer be the smart phone, but device that looks like ordinary eyeglasses: except those glasses will have settings for virtual and augmented reality. What you really see and what is computer generated will be mixed so tightly together, that we won't really be able to tell what is real and what is illusion.
"Great overview on the current state of VR, AR and "
A leader left behind. An Alliance falling apart. Friends stranded on an enemy-held world. A chance to rediscover long-forgotten truths. The new threat will require an immediate response. But first, Jessica and the Ghatazhak must execute a daring rescue in order to secure their future. But to do so, they need the one man they have been trying to protect. The question is: Will he agree?
When an object threatens human civilization, it becomes clear that we need to venture to the stars. With just a few years' warning, this will be a race against time, and only a small number of colonists can be saved. In an America turned authoritarian, a small group of people draws up their plans to change not this world but the next. The confrontation seems inevitable, but who will prevail and at what cost?
"A great Sci Fi"
Merciless, the Supervillain without Mercy (TM), is back with even bigger problems! How far will he go to fix his wife's current state of being a soulless vampire? Can he ignore his growing feelings for Cindy, despite their difference over the new Star Wars movie? Can he survive the wrath of the president of the United States (whom he accidentally stole billions from)?
"to be continued, oh come on"
A ship stranded halfway across the galaxy. A difficult and lengthy journey home. A homeworld in urgent need of their return. And now they are running out of food. The crew of the Aurora must now trust their new allies in order to survive. But their situation may be far more serious than they imagined. And their actions could have repercussions across the galaxy. Their journey home may just have gotten slightly more complicated.
"Reasonable book, just short and boring"
My name's Cesar Hawke. I'm a witch working for a division of the government you've never heard about. The world's not what everyone thinks it is - unless you think that our world's a pawn in a game of chess between Heaven and Hell, and riddled with as much magic and wonder as it is with evil. In that case, the world is exactly what you think. My place of employment - the Office of Preternatural Affairs - takes a modern approach to an ages-old problem.
Six months ago, Colonel Edward Stalker and his Marines were abandoned on Avalon, left to fend for themselves as the Empire withdrew from the Rim. Since then, Avalon has been isolated from the settled universe... until now. As a mysterious pirate organisation attempts to take over Avalon, the Marines find themselves struggling against a shadowy figure with dreams of power, while a young civilian is kidnapped and press-ganged into a pirate crew.
"stereotypical military science fiction"
A senior American security adviser is missing, presumed kidnapped for his top-level military intelligence. FBI Assistant Director Martha Meyerstein needs to track him down before classified information gets into the wrong hands. She needs Jon Reznick on board. The former black-ops assassin is supposed to be on vacation with his daughter, but when Meyerstein calls, it doesn't pay to keep her waiting.
When fifteen-year-old Jacob Lau is pulled from the crumpled remains of his mother's car, no one can explain why he was driving or why the police can't find his mother's body. Made a ward of his uncle and thousands of miles from home, a beautiful and mysterious neighbor, Dr. Abigail Silva, offers to use her unique abilities to help him find his mom. In exchange, she requires Jacob to train as a Soulkeeper, a gifted warrior charged with protecting human souls. He agrees to her demands, desperate for any clue to the mystery of his mother's disappearance.
Three years ago, as ship's mage of the starship Blue Jay, Damien Montgomery was pursued to the edge of human space by both the agents and enemies of the mage -king of Mars before being brought in from the cold. Now, trained in new skills by the mage-king himself, Damien has been sent to the planet Ardennes alongside Alaura Stealey, hand of the king. A rebel movement there has destroyed cities fighting a governor seemingly lost to corruption. But not all on Ardennes is as it seems.
"a typical story"
With political unrest growing, the Alliance must rush to rebuild their fleet and expand their sphere of influence before their support runs out. But when the Jung up the ante, the Alliance must turn up the heat. Captain Nathan Scott and the Sol-Pentaurus Alliance must put everything on the line to save the Sol sector once and for all.
"The Saga continues"
When a scientist is murdered after finding signs of alien magic in an archeological dig, Mage Damien Montgomery, Hand of the Mage-King of Mars, is sent to investigate both the murder and the alien runes. His investigation is interrupted when a mysterious ship attacks the ruins with weapons only available to the Martian Navy. Despite saving the dig site, Montgomery is left with more questions than answers.
"another good story."
Blackhawk: a wanderer, a man running from a dark and sinister past. A genetically-engineered warrior, a capable and accomplished killer, he is also a lost soul, a man who has fled to the deepest reaches of space seeking his true identity. The Far Stars: the farthest extent of human habitation in the galaxy, a sector of a hundred inhabited worlds, it is a dangerous expanse full of pirates, mercenaries, and cutthroats.
Despite the escape from Meridian - and a strike at the heart of Wolfbane - enemy forces are still advancing on all fronts. The Commonwealth, worn down by a year of hard fighting, is reaching the end of its tether while Admiral Singh, having secured control of Wolfbane, is searching for the breaking point that will shatter the Commonwealth once and for all. Time is needed, time to bring new weapons and tactics into service, but time is the one thing the Commonwealth doesn't have.
Get ready for the action-packed follow up to The Rules of Supervillainy. This time with zombies, zombified heroes and villains, cults, magic, super-science, a dragon, a giant Nazi robot, a Greek demigod, and so much more! Gary and Cloak have returned from the supervillain prison on the moon only to discover the city he plans to conquer and rule with an iron fist has been overrun with the living dead.
"It just keeps getting better"