A new update arrives to the ultra-popular online game, Realm of Arkon. With Patch 17, the level of immersion experienced by players in their gaming capsules has made virtual reality indistinguishable from the real world. But every gamer's dream becomes a nightmare for Roman Kozhevnikov after he gets confined to Arkon against his will. And not just to Arkon, but to its deadliest zone - Demon Grounds. Playing - or rather living - as his character Krian, it's not just about survival for Roman. He longs to exact revenge for his banishment to the virtual world where the sensation of pain has reached 100 percent...
©2015 G. Akella (P)2016 Audible, Inc.
This Book starts well and has a good pace and interesting story start. Early gaming discussions and story development also goes well. The dialogue is really good and the game story goes well.
I found some of the "vision scenes" are not as well written, but having said that maybe that is the point! But I found I was wanting to skip though these sections as it was very irritating to listen too.... I felt it was not as well written as the rest of the book and would relook at how this is edited (though I recognise I could not write this well anyway so no offence).
The book setting is really good and I really enjoy the character development and the world development. Although there is a little power leveling in the early stages, which is typical of these books it is done well and I recommend the book to all who like this genre.
"Usual LitRPG book, but interesting"
Patch 17 does not stand out in the LitRPG genre. The genre is fairly new and many books are falling into the trope where the MMO locks the players in permanently and either kills them or puts the person's body into a coma. This is one such tale. It is an easy driving force for the story. Without it the story would need a compelling reason for the characters to stay in the game. Patch 17 also goes for the trope where most of the special and unique things happen to the MC.
It's not a bad book, and it is interesting, but the story really goes nowhere. The MC does have an end goal, but it's rather flimsy and vague, he'll get there eventually. But before that he has to level up. So off questing he goes.
There are a few other negatives to the book. Firstly, as you'll hear it throughout the book, the character and item stats readouts are awful and awkward. In the kindle version it's neatly laid out with a nice readable format, audible, not so much. Secondly, there are some character transitions where the jump cut is very quick and brief with hardly a pause. It can be a little confusing. Third, there are a couple NPC backstories that the MC has a vision of. They tend to be absurdly long and have little to no impact on the story going forward. Lastly, the book just ends without any kind of resolution to anything.
Despite all of this I will be getting the next book. I'm a sucker for the LitRPG genre especially when all the special events happen to the MC.
"Excellent story, great narrator...except..."
My favorite LitRPG novel so far.
Roman, because he's who we spend the most time with.
can't pronounce correctly
I'd already read it, but the narrator sounded very similar to how I had imagined Roman sounding (except without a Russian accent).
Please ask Zach to learn how to pronounce words he's unfamiliar with prior to recording. Chitin, wily, err, reagent...the list goes on. He is a good voice actor but it really really detracts from his performance (and the enjoyment of the story).
Yes, but not the audio book.
The narrator does little to differentiate between characters. Hard to tell when the perspective changes. Makes it hard to follow and keep track of the conversations.
Not at this point, to many other narrators that make the stories immersive.
The flashbacks really threw me off, got completely lost during these and took away from the experience
this is one of the better written LITvrpg series that i've read recently, though it has its flaws. the main character is interesting and the story is mostly engaging. my biggest problem is the endless recitation of numbers and probabilities while he plans out his character progression out past level 200. most people are casual gamers who throw their stats in without much planning ahead unless they're following a guide FAQ, and the MC is supposed to be even less experienced than the casual gamer so its a bit hard to believe he'd bother (or even know about the stat generator). Moreover, its boring (unless you're an obsessive gamer yourself) to listen to five or so minutes of him talking about nothing but numbers and probability. its even worse because it happens multiple times in the book.
the narrator is pretty good but he mispronounces a LOT of words; from melee, to armor pieces, to the name of the iconic One Piece MC, Luffy (pronounced loo-fee). i don't think he has much exposure to lit/anime/manga/ rpg gaming cultures and it shows.
those complaints aside, its an interesting story where it seems like, so far, the more our MC give in to his rage, the less human he becomes. i can't wait to find out how he escapes the demon-ground and finds his sister.
"Best narrator/author story I've heard"
Excellent LitRPG Adventure
Any dialog - the narrator did a fantastic job capturing the different voices and attitudes.
The main character narrated in 1st person POV.
Trapped in a demon adventure
Probably the best narrator/author match up I've heard on Audible. The only draw back is the book is really two books; the main story told in 1st person POV with compelling voice and a second, novelette at the end with different characters and 3rd person POV told in a chatty voice; the change is very jarring happens at a cliff hanger on the first story which left me wanting the main story to continue, not a second story (nice it as was).
"Fun and engaging story, with a few issues."
Fairly high. Easily in the top third.
Unfortunately the moments that stick out are when the reader mispronounces commonplace words.
It depends on if Mr Villa or the audiobook's producers bother to listen to the recordings and have Mr Villa go back and rerecord sections where he is mispronouncing words.
Mr Villa does a fantastic job with his characterizations. However when he mispronounces a word, common usage words, it takes me out of the story because I have to mentally correct the reader for the mistake. It's a break in continuity that shouldn't be happening. Especially in audiobooks that are being sold for $20 a piece. I could understand mispronounced words in an audiobook that costs the reader $1 - $2, but not a full price audiobook,
This book has a lot of hype, and is decent if you are a hardcore litrpg fan. The main character is pretty much handed amazing gear on a silver platter, which seems ridiculous when they constantly refer to the realism of the game. If you are a fan of correctly pronounced (or sometimes even the correct) words, this story is probably not for you. The narrator and production team seem to be misinformed on how words actually work to the point that I was becoming angry at the book and forcing myself to finish. Incredibly mediocre, and mildly frustrating.
"good story, needs better director/editor for audio"
Really like the story and characters, sometimes the narrators characters sound too much alike and he mispronounces several words. If that sort of thing bothers you like it does me then it will take away from the overall experience like it did for me. I would still recommend reading this book, and the audible is ok if that's the only way you have time to read books currently.
"Couldn't finish. Garbage. But better than D. Rus"
Akella's diddain for America is apparent, although its where he places the main character. advice: If you want to sell books in America, don't insult America. hahahaha Just like D. Rus, he takes every opportunity to insult America. But yet, whats his address?
"Masterfully Written and Performed!"
This book really had me pulled into the world and feeling along with its characters. I cannot recommend this book more to anyone who likes the LIT-RPG genre
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