The south of France, 1790: Mireille de Rémy and her cousin Valentine are young novices at the fortress-like Montglane Abbey. With France aflame in revolution, the two girls burn to rebel against constricted convent life - and their means of escape is at hand. Buried deep within the abbey are pieces of the Montglane Chess Service, once owned by Charlemagne. Whoever reassembles the pieces can play a game of unlimited power. But to keep the Game a secret from those who would abuse it, the two young women must scatter the pieces throughout the world.
©1988 Katherine Neville; (P)2007 Random House, Inc. Random House Audio, a division of Random House, Inc.
"Even readers with no interest in chess will be swept up into this astonishing fantasy-adventure....destined to become a cult classic." (Publishers Weekly)
I used to absolutely love the book but the abridged audio version felt disappointing in comparison. Still some hours of fun
ou must have a good memory to remember all the players in this story. There are so many characters it becomes convoluted. It doesn't move at a good pace either, rather boring stuff.
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