The world of Dematr had been locked unchanging for centuries by the Great Guilds, most people living in a world of oil lamps, crossbows, and horse cavalry, the Mechanics reserving to themselves the technology for steam locomotives, rifles, and far-talkers while the Mages treated all others as if they were nothing - until Master Mechanic Mari, dragon slayer and pirate queen, and Master of Mages Alain raised the army of the new day to free their world.
The Matrix: a world within a world, a graphic representation of the databanks of every computer in the human system; a consensual hallucination experienced daily by billions of legitimate users in the Sprawl alone. And by Case, computer cowboy, until his nervous system is grievously maimed by a client he double crossed. Japanese experts in nerve splicing and micro bionics have left him broken and close to death. But at last Case has found a cure. He's going back into the system.
"READ THIS INSTEAD OF THE (RUBBISH) BLURB ABOVE"
Someone wants to kill Mari, a young Steam Mechanic in the Guild that controls all technology. She has learned that her world of Dematr is headed for a catastrophe that will destroy civilization, and that Mages really can alter reality for short periods. Someone also wants to kill Alain, a young Mage who has learned that Mechanics are not frauds as his Guild teaches, and that Mechanic Mari is the only person who can prevent the oncoming disaster.
"Quintessential middle book"
The end has come. The army of the silent ones is sweeping across the land, annihilating towns and cities, slaughtering all they encounter. In a desperate bid to save the lives of uncounted innocents, the allied forces of elf, dwarf, and human must face these savage and seemingly unstoppable warriors. But the silent ones are unlike any enemy the people of Lumnia have faced before - corrupted and made enormously strong by the vile magic of Shinzan. They do not care who is friend or who is foe.
The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything humans have built. Only one person has any chance of uniting enough of Dematr behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her.
Hostile in ways that a surface-dweller could never know, the tunnel-mazes of the Underdark challenge all who tread there. Among these souls are Drizzt Do'Urden and his magical cat, Guenhwyvar. Exiled from his drow homeland, Drizzt must fight for a new home in the boundless labyrinth. Meanwhile, he must watch for signs of pursuit - for the dark elves are not a forgiving race.
"Yes, its that good"
The Age of Ruin is near complete: in the far North the Nameless stirs beneath the Spine Mountains and demonspawn push ever southwards; from the West the Fade have returned, vowing to purge the realm of humankind; and an ancient weapon, forged in the Godswar, has once again been unleashed to ravage the land. Weakened by in-fighting, the surviving Magelords are unable - or unwilling - to use their power to defend humanity. The last spark of hope rests with the surviving members of the Grim Company.
"epic.. simply epic!"
This stunning new release of the classic R.A. Salvatore novel recounts the origins of Salvatore's signature dark elf character, Drizzt Do'Urden. This title kicks off The Legend of Drizzt series, which will showcase the classic dark elf novels in these new audiobook editions.
"Origins of a legendary tabletop gaming character"
Trapped within the dead city of Marandur, Master Mechanic Mari and Mage Alain must escape both merciless barbarians and the pitiless Imperial Legion. Beyond those dangers lie the mightiest and most unforgiving powers in the world of Dematr: the Great Guilds that rule the world with iron fists.
"Good action and less filler than Book 2"
In a battle of armies and sorcerers, empires will fall. After young Caldan's parents were slain, a group of monks raised the boy and initiated him into the arcane mysteries of sorcery. But when the Mahruse Empire was attacked and the lives of his friends hung in the balance, he was forced to make a dangerous choice. Now, as two mighty empires face off in a deadly game of supremacy, potent sorcery and creatures from legend have been unleashed. To turn the tide of war and prevent annihilation, Caldan must learn to harness his fearsome and forbidden magic.
"Brilliant conclusion to a great series."
A Storm that will wreck a world threatens Dematr. Only Mari, one of the Mechanics who control all technology through their Guild, has a chance to stop it. She and Mage Alain have survived numerous attempts to kill them and have gained many more followers, but the Storm of chaos, born of centuries of enslavement, grows ever closer. Mari leads an army now. She and Alain must fight together to bind back the Broken Kingdom and build a force strong enough to defeat the might of the Great Guilds.
"Struggled through this one"
Master Mechanic Mari and Mage Alain have survived every attempt to stop them, but their enemies are determined to kill Mari, the only one who can save her world from a storm of destruction. As armies begin to gather and cities seethe with tension, Mari, Alain, and their friends must prepare to confront the storm in the place it first appeared: the broken kingdom of Tiae.
"Most satisfactory of the series so far"
R. A. Salvatore's New York Times best-selling novel! Drizzt DoUrden has forsaken his subterranean home for the harsh unknown of the surface. The young warrior begins a sojourn through a world utterly unlike his own - and finds that acceptance among the surface-dwellers will only come at a great price....
"A Story is only at an end when the teller can no longer life it..."
When Caldan's parents are brutally slain, he is raised by monks and taught the arcane mysteries of sorcery. Vowing to discover for himself who his parents really were, and what led to their violent end, he is thrust into the unfamiliar chaos of city life. With nothing to his name but a pair of mysterious heirlooms and a handful of coins, he must prove his talent to earn an apprenticeship with a guild of sorcerers. But he soon learns the world outside the monastery is a darker place than he ever imagined, and his treasured sorcery has disturbing depths. As a shadowed evil manipulates the unwary and forbidden powers are unleashed, Caldan is plunged into an age-old conflict that brings the world to the edge of destruction...
"Another story about Pug"
Carentan, France, 1944 - Ethan Martin, a soldier in the 101st Airborne, is fighting for his life. But soon he will learn what peril truly is when he is ripped from his world and transported to a land of magic, swords, and dragons. And though the Nazis are now far, far away, danger is closer than ever.
"All of the ingredients."
It is the Age of Ruin, a time in desperate need of heroes. But heroes are in short supply. The only candidates - a motley company at best - are scattered to the four winds. Former rebel Sasha has now become an unwilling envoy between the powerful. Eremul the Halfmage languishes in disgrace, his warnings of approaching war falling on deaf ears. Yllandris, sorceress of the High Fangs, servant to a demon lord, has become that which she most despises.
"I enjoyed this book better than the first ."
Anasoma, jewel of the Mahruse Empire, has fallen. As Caldan and his companions flee the city, horrors from the time of the Shattering begin to close in. With Miranda's mind broken by forbidden sorcery, Caldan is forced to disobey the most sacrosanct laws of the Protectors if he is to have any chance of healing her. But when one of the emperor's warlocks arrives to take control of him, he begins to suspect his burgeoning powers may be more of a curse than a blessing, and that the enemies assailing the empire may be rivaled by even more sinister forces within.
The Great Guilds, fearing the loss of their control of the world of Dematr, have gathered their power and joined it with the relentless legions of the Empire. The full might of that host will fall upon the fortress city of Dorcastle. If Dorcastle falls, the revolt led by Master Mechanic Mari and Mage Alain will fail, and their world will soon descend into chaos.
Best-selling authors David and Leigh Eddings welcome fans back to the time before The Belgariad and The Malloreon series. Join them as they chronicle that fateful conflict between two mortally opposed Destinies, in a monumental war of men and kings and gods.
Drizzt Do'Urden has settled in the windswept towns of Icewind Dale. There, he encounters a young barbarian named Wulfgar, captured in a raid and made the ward of a grizzled dwarf name Bruenor. With Drizzt's help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the demonic power of Crenshininbon, the fabled Crystal Shard.
"Re Discovering My Youth"
The Vapros, the Taurlum, and the Celerius: three dynasties bound by an ancient promise, and given superhuman abilities to protect the city of Altryon from the dangerous world beyond its walls. The Vapros have the ability to teleport and turn their enemies to ash, the Celerius have super speed and the ability to heal from any wound, the Taurlum have skin like steel and godlike strength. Centuries of petty infighting have turned the families against each other, resulting in a secret war.
The Wyrde is dead and gone, its protection passed into the ether. The fae have been loosed upon the world as they begin their wild hunt, a nightmare from fables and legend made flesh. At Hesk, in the heart of the Barren Isles, Ylsriss must confront a reality she never could have imagined when her son is stolen from her by the fae. Her desperate attempts to reclaim him lead her far from this world and deep into the Realm of Twilight where a still darker truth awaits her.
The Blood of the Sun now sits locked to Frendyl Krune's heart, and learning to control the awesome power of the relic isn't the only thing on Frendyl's mind. His father and cousin have both vanished within the pitch-dark prison maze known as the Catacombs. The only being alive who might know where they are is Vilboyen, ruler of the underworld, but there's no guarantee he's anything but a story used to scare amüli children. And that's not the worst of Frendyl's problems.
Clay Cooper and his band were once the best of the best - the meanest, dirtiest, most feared and admired crew of mercenaries this side of the Heartwyld. But their glory days are long past; the mercs have grown apart and grown old, fat, drunk - or a combination of the three. Then a former bandmate turns up at Clay's door with a plea for help: his daughter Rose is trapped in a city besieged by an enemy horde 100,000 strong and hungry for blood.
The old radio at the station had poured out haunting images of a dying world from the first day. Through it, the tiny group hunkered down at the Village of Portsmouth, bore witness to the death of millions. Where the sickness left off, storms and brutal emotions took over. Some fought. Some starved. Others simply disappeared. Storms ravaged the power grids. Relief efforts died before they ever started. Entire countries collapsed.
The Harper family has quite the reputation of being a powerful force in the magical world. Sister witches Samantha and Kathy have taken out their share of bad guys long before Samantha had Josh and Chris to take care of. Still, the power that they all wield is regularly put to the test with the many enemies who come their way. Meanwhile, the Bowen family has been fighting to survive a curse put on them by the evil witch Toxanna. So far she has succeeded in her quest to kill every last member of the family.
Onneron is no longer at peace. Preparations for war have begun. There are rifts within the College and the Church. Both factions need to adapt to the ever-changing world and find their new place within it. Treace is sent into enemy territory to find the key to unlocking more powerful magic that could help save thousands of lives.
Fiona Farrow is ignoring her destiny. She has no interest in guarding the Sacred Scrolls from the evil Shadow Order; not after the same job took her parents away. But when a powerful demon mage from the Shadow Order steals one of the Sacred Scrolls and starts hunting down Protectors of Light, Fiona will have to put on her magical suit of armor and face her fears. If she doesn't, the Shadow Order will destroy humanity and banish Fiona to an obscure dimension for the rest of her nightmarish eternity.
Responsible for her friend's death, Lieutenant Caslin Ahn wants nothing more than to be left alone. She no longer deserves the company of comrades or the fulfillment she felt as a Wolf Squadron fighter pilot. But a summons from the king leaves her with no choice but to rejoin her teammates. An ancient evil has been unleashed, bringing death and destruction to the nation, and they are the only ones with a chance of stopping it.
"Very exciting story"
With low Job Qualification (JQ) scores and two years of national service looming, Eric Templeton knows he is doomed to a life of poverty. When he is given a chance to enter the game, he knows he has the opportunity to save his family from their desperate situation. But when he enters the game, Eric isn't spawned into the newbie camp of Blundow. Instead he is sent to the darkest regions of the map, filled with creatures beyond his level. He stumbles across a conspiracy that no newbie should ever see, and he knows that he can't hope to survive.
Dina DeMille may run the nicest Bed and Breakfast in Red Deer, Texas, but she caters to a very particular kind of guest...the kind that no one on Earth is supposed to know about. Guests like a former intergalactic tyrant with an impressive bounty on her head, the Lord Marshal of a powerful vampire clan, and a displaced-and-superhot werewolf; so don't stand too close, or you may be collateral damage.
"Not what I expected from this author"
Colonel Mitchell "Ares" Williams has won battles before. So while the recovery of the eternal engine and the emergence of a powerful new ally have given him hope that he can save humanity from enslavement and annihilation, he knows the war against the Tetron is far from over, and victory far from assured.
Ever since dragons invaded Earth, Bailey Monzac and other survivors have had to adjust to a new world order. But a new threat is emerging that could destroy everything they've been struggling to rebuild - for both man and beast. There's an artifact out there that can control dragons, and many would seek to possess it for dark purposes. It's going to be up to Bailey, her dragon shape-shifter ally Aidan, and their friends to embark on a long and arduous quest to recover the relic before it falls into the wrong hands.
Damien St. Cloud has barely begun his search for Connor Blackman when a new threat appears on the horizon, ships sailing out of the Old Empire. No one has had contact with the Empire in 400 years. What could they want and what will it mean for the kingdom? Meanwhile, out in the haunted lands, Connor searches for an artifact of dark and dangerous power. An artifact that could bring the kingdom to its knees.
Arcane Ocean is a contemporary fantasy about the return of magic to the modern world. The central premise is that when given the ability to shape reality around us, it is easy to find yourself slipping into darkness. As the first in a larger series about magic returning, the story follows the lives of three friends as they struggle to learn magic's secrets and discover their own unique abilities.
Rose is the youngest of Sir Roland's three children, and the best beloved. When her father fails to come back from an attempt to rescue the princess from a neighboring kingdom from the notorious and mysterious Black Knight, Rose does not hesitate to strap on her father's old armor, the red faded almost to invisibility, and ride into the dark forest to help him. There she herself encounters the Black Knight. Once she has defeated him, she learns his terrible secret, as well as her father's awful fate.
Danger lurks in the Ruins. Three survivors travel the ruins of a collapsed society, sifting through the rusted relics of the ancients' civilization as they search for a better future, hoping to escape the horrors of the past. But among those treasures lurks danger. And what they discover might be worse than what they left behind.
A midnight attack to the Academy leaves a wall in rubble and deepens the cracks in the already unstable alliances within the school. But for Basen, there are more important matters than the grabs for political power going on around him. His mother's still rotting away in prison, and his father might kill Basen's cousin for putting her there. On top of that, Basen's recent promise to a powerful psychic allows him only a few days before he must return to Merejic for a task that remains a mystery.
When an apprentice from the Mapmakers' Guild goes missing, Matt and India are employed to find him. Going undercover as a married couple, they discover that not everyone at the guild is what they seem, and the lad's unearthly maps caused jealousy, suspicion and fear. With one of the apprentice's magic maps in their possession, India and Matt must use their wits and India's fledgling, untried magic to find him.
The complete, unabridged audiobook of A Game of Thrones. HBO's hit series A Game of Thrones is based on George R. R. Martin's internationally best-selling series A Song of Ice and Fire, the greatest fantasy epic of the modern age. A Game of Thrones is the first volume in the series. Summers span decades. Winter can last a lifetime. And the struggle for the Iron Throne has begun.
"A truly brilliant fantasy novel"
Continuing the story begun in The Hobbit, this is the first part of Tolkien's epic masterpiece, The Lord of the Rings, available as a complete and unabridged audiobook. Sauron, the Dark Lord, has gathered to him all the Rings of Power - the means by which he intends to rule Middle-earth. All he lacks in his plans for dominion is the One Ring - the ring that rules them all - which has fallen into the hands of the hobbit, Bilbo Baggins.
I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the university at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep. My name is Kvothe. You may have heard of me.
The complete, unabridged audiobook of A Clash of Kings. HBO's hit series A Game of Thrones is based on George R. R. Martin's internationally best-selling series A Song of Ice and Fire, the greatest fantasy epic of the modern age. A Clash of Kings is the second volume in the series. Throughout Westeros, the cold winds are rising.
The complete, unabridged audiobook of A Storm of Swords. HBO's hit series A Game of Thrones is based on George R. R. Martin's internationally best-selling series A Song of Ice and Fire, the greatest fantasy epic of the modern age. A Storm of Swords is the third volume in the series. The Seven Kingdoms are divided by revolt and blood feud, and winter approaches like an angry beast.
"Time to say goodbye...."
Building on the story begun in The Hobbit and The Fellowship of the Ring, this is the second part of Tolkien's epic masterpiece, The Lord of the Rings, available as a complete and unabridged audiobook. Frodo and the Companions of the Ring have been beset by danger during their quest to prevent the Ruling Ring from falling into the hands of the Dark Lord by destroying it in the Cracks of Doom.
"How can I review this?"
Bilbo Baggins is a hobbit who enjoys a comfortable, unambitious life, rarely travelling further than the pantry of his hobbit-hole in Bag End. But his contentment is disturbed when the wizard, Gandalf, and a company of 13 dwarves arrive on his doorstep one day to whisk him away on an unexpected journey 'there and back again'. They have a plot to raid the treasure hoard of Smaug the Magnificent, a large and very dangerous dragon.
The complete, unabridged audiobook of A Feast for Crows. HBO's hit series A Game of Thrones is based on George R. R. Martin's internationally best-selling series A Song of Ice and Fire, the greatest fantasy epic of the modern age. A Feast for Crows is the fourth volume in the series. The Lannisters are in power on the Iron Throne. The war in the Seven Kingdoms has burned itself out, but in its bitter aftermath new conflicts spark to life.
"Was this recording edited at all?"
Concluding the story begun in The Hobbit, this is the final part of Tolkien's epic masterpiece, The Lord of the Rings, available as a complete and unabridged audiobook. The armies of the Dark Lord Sauron are massing as his evil shadow spreads ever wider. Men, Dwarves, Elves and Ents unite forces to do battle agains the Dark. Meanwhile, Frodo and Sam struggle further into Mordor in their heroic quest to destroy the One Ring.
"Lord of the Rings Return of the King Vol 1"
Sequel to the extraordinary The Name of the Wind, The Wise Man's Fear is the second instalment of this superb fantasy trilogy from Patrick Rothfuss. This is the most exciting fantasy series since George R. R. Martin's A Song of Ice and Fire and a must for all fans of HBO's Game of Thrones.
"The problem with a trilogy...."
The complete, unabridged audiobook of A Dance with Dragons. HBO's hit series A Game of Thrones is based on George R. R. Martin's internationally best-selling series A Song of Ice and Fire, the greatest fantasy epic of the modern age. A Dance with Dragons is the fifth volume in the series. The future of the Seven Kingdoms hangs in the balance.
"Starting to lose interest."
Stephen King's epic fantasy series, The Dark Tower, is being made into a major movie starring Idris Elba and Matthew McConaughey. Due in cinemas February 17, 2017 USA. In this first novel in his epic fantasy masterpiece, Stephen King introduces listeners to one of his most enigmatic heroes, Roland of Gilead, the Last Gunslinger. He is a haunting figure, a loner, on a spellbinding journey into good and evil, in a desolate world which frighteningly echoes our own.
My name is Peter Grant and until January I was just probationary constable in that mighty army for justice known to all right-thinking people as the Metropolitan Police Service (as the Filth to everybody else). My only concerns in life were how to avoid a transfer to the Case Progression Unit--we do paperwork so real coppers don't have to--and finding a way to climb into the panties of the outrageously perky WPC Leslie May.
"Rivers of London"
From the best-selling author who completed Robert Jordan's epic Wheel of Time series comes a new original creation that matches anything else in modern fantasy for epic scope, thrilling imagination, superb characters and sheer addictiveness. Return to a planet swept by apocalyptic storms, a world tipping into war as aristocratic families move to control the shard blades and shard plates, ancient artefacts from a past civilisation that can win wars.
According to mythology mankind used to live in The Tranquiline Halls. Heaven. But then the Voidbringers assaulted and captured heaven, casting out God and men. Men took root on Roshar, the world of storms, but the Voidbringers followed. The Almighty gave men powerful suits of armor and mystical weapons, the Shardblades. Led by ten angelic Heralds and ten orders of knights known as Radiants, mankind finally won (or so the legends say).
Book two of the Stormlight Archive. From the best-selling author who completed Robert Jordan's epic Wheel of Time series comes a new, original creation that matches anything else in modern fantasy for epic scope, thrilling imagination, superb characters, and sheer addictiveness. Return to a planet swept by apocalyptic storms, a world tipping into war as aristocratic families move to control the shard blades and shard plates, ancient artifacts from a past civilisation that can win wars.
"Outstanding - again!…and very much worth the wait."
They say that the Thorn of Camorr can beat anyone in a fight. They say he steals from the rich and gives to the poor. They say he's part man, part myth, and mostly street-corner rumor. And they are wrong on every count. Only averagely tall, slender, and god-awful with a sword, Locke Lamora is the fabled Thorn, and the greatest weapons at his disposal are his wit and cunning. He steals from the rich - they're the only ones worth stealing from - but the poor can go steal for themselves.
"Fantastic modern fantasy storytelling"
A thousand years ago evil came to the land and has ruled with an iron hand ever since. The sun shines fitfully under clouds of ash that float down endlessly from the constant eruption of volcanoes. A dark lord rules through the aristocratic families and ordinary folk are condemned to lives in servitude, sold as goods, labouring in the ash fields. But now a troublemaker has arrived and there is rumour of revolt.
"Fantasy isn't my usual genre, but ..."
Inquisitor Glokta, a crippled and bitter relic of the last war, former fencing champion turned torturer, is trapped in a twisted and broken body - not that he allows it to distract him from his daily routine of torturing smugglers.Nobleman, dashing officer and would-be fencing champion Captain Jezal dan Luthar is living a life of ease by cheating his friends at cards. Vain and shallow, the biggest blot on his horizon is having to get out of bed in the morning to train with obsessive and boring old men.
"Excellent book, superbly narrated"